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Nekoryuu

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  1. Or just look at your skill list. It will tell you the nature of each skill (ranged, tech, passive, etc...)
  2. So... PPA is probably bugged too, but like Odawgg said: this cumulative procs are maybe not intended, but at least it makes Pyro a viable spec. Maybe this "cumulative proc" can be an idea to bring in the class-balancing threads about arsenal if it's not already the case. I'd like to be a bit less RNG-dependant. And about Barrage... Like I said in the first post, in a 5 minutes fight there is always a +20s window without a single Barrage proc. Being unlucky at this point is ok once, but it can't be at every parse. This is absolutely not possible and since it seems to be reccurent to all of us, this is not just bad-RNG moments, Barrage seems to be really bugged... and since quite a while now. Hmm... I don't know if I have to feel reassured or worried...
  3. Hello mando fellows ! I have posted this thread in the mercenary forum about a problem I/we have with Barrage (Curtain of Fire) and Prototype Particle Accelerator (Ionic Accelerator) procs. I post here to know if you have some problems to proc CoF, or if this is only for mercenaries ?
  4. Hoy ! According to the talent trees, Barrage (Arsenal) and Prototype Particle Accelerator (Pyrotech) have the same proc chances and the same internal CD: - Barrage: Power Shot and Tracer Missile have 45% chance to proc Barrage. 6s internal CD. - PPA: Power Shot have 45% chance (and Unload have 75%) to proc PPA. 6s internal CD The fact is that in a 5 minutes fight, I "always" have one/two/three 20~40 seconds windows were Barrage don't proc. And when I switch to Pyro I have absolutly no problem with PPA procs: Two, rarely three Power Shots and it procs. But in Arsenal, I always have 2 or 3 moments where I need to cast 5, 6, 7 Tracers to proc (my best: 16 Tracers and 45 seconds without a single Barrage proc). Side note: I have problems to proc Barrage with either Tracers and Power Shot (yeah I know, we don't need Power Shot in Arsenal, it was for testing). Aannnddd what append if I take both Barrage in Arsenal tree and PPA in Pyrotech tree ? The same problem: Power Shot always procs PPA as intended, while Barrage procs sometimes after 20+ seconds. Do you have the same problem, or it is juste me ?
  5. - Heatseeker Missiles now grants a new buff called "Turadium Warhead", reducing the heat generated by the next Missile Blast by 3 and increasing its damages by 33%. Last 20 seconds. Stacks up to 3 times. > Missile Blast has now his place in the arsenal rotation o/
  6. Plus "Chaff Flare now applies all its effects on all allies in a 5 meters range" Mass aggro reduction + absorb next direct damage (Arsenal) or 25% defense buff (Pyro 2.4) on our allies every 45s would be usefull... What, no ? Damn...
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