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Axlor

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  1. Axlor

    Ilum ROFLMAO

    Rep solution to Ilum: just don't go there, it's a pain in the *** and not worth the time Imp solution to Ilum: Yeah, you Reps have 10 people on Ilum, 7 in the pvp area... we have 20 people camping your base and 20 circling at center getting armaments. All you gotta do is fly out of your base, guerrilla warfare, kill imp stragglers. Just come at us and fight. What neither side seems to understand is that population imbalance with no incentive for the underdog will cause this situation where the only winning move for the underpopped is to simply not play. The server I play on is dying. People in our guild have stopped logging on, the Rep Fleet has fewer and fewer people, and people justify staying by saying 1.2 could help things. Ilum has failed, it is time to do a full redesign.
  2. The reason to post was to try and get BW to admit Ilum is broken, not fun, and being looked at. You would know that if you had read the entire post and not just the first sentence.
  3. There's no reason to post suggestions, there are a bunch of good ones already out there. It could be a stat boost, a relatively low pop cap to keep numbers close, greater valor incentives for the lower pop side, etc. BW is obviously aware of these. It isn't so much about gear either, those that want to endure the unpleasant gameplay to get gear will do so. The point is that Ilum currently is not a fun environment. I realize it has only been slightly over a week since the new Ilum patch, and I'm not whining about no change happening yet. What I am upset about is that BW hasn't even acknowledged that a problem with Ilum exists. They hot-fixed valor farming/base camping and left it at that. Long term issues exist with leaving Ilum the way it currently is, and many players find Ilum to be not fun and just a means to an end. However, there is potential for Ilum to be more than what it currently is. I would just like an acknowledgement that Ilum is not balanced and is being looked into.
  4. It is pretty clear that Ilum is a complete failure and on a majority of servers and Bioware has said nothing about changing it. The dominating faction on each server is able to gain valor ranks more easily and as a result gear out more quickly. Effects like this over long periods of time are what kill the potential fun in a game. I want to know if BW is addressing the clear and dominating issue of faction imbalance with respect to open world pvp. There are simple and obvious balancing mechanisms they could impose that would help make Ilum more than a free valor farm for one faction and a complete joke for both. Is anything going to be done?
  5. You get XP for completing warzones whether you win or lose, how are you going to stay 49?
  6. I have gotten 4 bracers in 3 days. Makes me very sad. RNG should not be involved in the gearing process
  7. Not sure if troll or serious... You may not be seeing world pvp because everyone is still leveling. However, I have had experience running into a few imps here and there just randomly
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