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Agrana

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Everything posted by Agrana

  1. OP: Signed. I completely and utterly hate any "scaling" worlds. It totally destroys the joy of "becoming more powerful and being able to feel it". :-( I understand some may want challenge or experience from the old areas but ffs at least make it _optional_. :-(
  2. It is not. ;-) It depends on a RP you do. Actually, I only very rarely RP on public places with lot of strangers. I prefer to RP privately in instances or on a ship with my friends. It allows lot more flexibility to the story we build, characters we build, it allows you to choose partner(s) whose style/rp-themes you like and - it also allows you to use companions without having them the same. ;-) That is - if they were usable since right now they are not. ;-)
  3. Hello. I’m a roleplayer and I must say I was quite surprised (and disappointed) how poorly it is designed in SWTOR. Especially since Bioware has a reputation of making games which _excel_ at character immersion. While SWTOR offers decent amount of RP clothing and items it misses _essential_ features for roleplayers which I’ll try to list now in order of (my personal) priority: 1) Allow the chat window log or at least add the ability to copy it into a clipboard. - We roleplayers are something like wanna-be-our-character-story-writers. When there was a great roleplaying event, we want to keep it preserved, copied to our local hard drive and maybe reread after. Not lose forever. So please, add us the feature to log chat window or at least copy it by ctrl+c (and survive lost connection). 2) Allow us to save the currently equipped items as a named button and then quickly reequip by pressing such button(s). - Roleplayers collect items for their rp-sets and spend a decent amount of time to find the right combination to make them visually fitting and look appropriate for various situations their character can end in (for example a combat briefing, a wedding or imprisonment, just to name few). So they want to be able to have a way to _remember_ those sets by game and allow them to switch between them comfortably and quickly. Not having to write every piece on a paper and then search for it through their huge inventory. 3) No graphical representation of “/lie” or “/sleep” emote. - Oh come on! How could you omit such a basic thing? Please allow the character to indeed _visually_ lie down. 4) Make companions controllable. - Since companions are very essential for SW universe, please at least you could understand (what for example Blizzard surely does not :-P) that they are _completely useless_ for rp if you cannot control them. So please add commands like “/companion_say” and “/companion_emote” to allow us to to make them emote something of their own or say. Being able to position them where the player wants them to stand would be also a (very) welcomed feature. Hope it helps. Agrana Tarquin, The Roleplayer.
  4. While I agree the light side choice is correctly set at letting the senator speak his ideas out (for reasons stated already by others above), the quest is still poorly coded. Because when I do this, I still take the rewards from my "employers" and even fool them by false documents. That can be hardly "light" and "honorable" action. There should be a chance to tell them the truth, that I changed the mind and decided not to help them. With a plea to see the reason behind it and understand it and drop the issue.
  5. Thanks for an answer. :-) A request/plea it is then. ;-)
  6. Hello. My question (or even request for developers) is quite simple: Is here an emote for your character to lie down? I mean visually. I tried: /llie - does not work. /liedown - does not work. /sleep - makes a text emote ("You fall in a deep slumber") but the character keeps standing. Quite sad if not, this is a very basic emote imho.
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