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his_Oellness

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  1. Hi, can anybody explain how we can avoid the damn extremly hard punch which provided about 5 Mio damage? Every try we get at least one of this dumb punch.... I think it is called "brutalize punch" . Thanks!
  2. Hello, i took a look on the Sentinel Guide and try to reproduce the rotatio by myself. Now i get a dps of ~3600 with full192 Gear, a 198 Implant and Stim activated. I know that is too low for my actual gear but i don't know where's the error. Ok, my APM is about 45-47 but my first observation is that i can't fit the devasting slash into the Gore Window if i hit ravage (with berzerk) before. At the log i can the that i loose about 0.5s between activating gore and ravage. Can i activate gore and the following ability at the same time? How do you fit ravage and devasting blast in a gore window? I read something about alacrity to speed up the cd and the ability cast but when i use alacrity i would loose power.. If this is ok then, how many alacrity do i need? Thanks! Volker
  3. Sorry, i thing you don't understand my question. Can i use the guide for a combat sentinel for my carnage marauder? Are the abilities for a sentinel the same as for a marauder but with different names? I don't want to publish a guide or something like that...
  4. Oh no. I never said that i'm a good player or our group is a good one! I also never said that our fail is the fault of the game! We finished the ravagers in SM and Sparky in HM. So i think we are not crappy....only the underlurker is at the moment a problem. It can be the group setup or/and the capability of the players. So, the only one thing i wanted is some advice if we use the wrong tactic and what we can do better. That's all and nothing more. So go to school and learn something like modesty and restraint....
  5. Sorry for the question, but can i transform the guide and rotation completly 1:1 to a carnage marauder?
  6. Hi, thanks for your suggestions! I try to summarize : 1. Have a tank to taunt the add of the mara or a rDD with more threat so that the add focus not the mara as target 2. Use Utility "Subjugation" and "Defensive Roll" 3. Use defensive cooldowns: 3.1 Obfuscate --> I didn't know that this works in OP's... 3.2 Cloak of Pain 3.3 Undying Rage 3.4 Saber Ward 4. Stand at max Melee Range (~4m) 5. Use Force Camouflage for transition to next add One Question: i have select the Utility "Unbound" the speed up Predation. Can i benefit from Predation in this fight? Or should i select "Undying" that reduce the cd of Undying Rage to 90 seconds? Another possibilty is to select "Cloak of Annihilation" in addition to "Subjugation" the decrement the cd of Cloak of Pain. Questions over questions... PS. i have a DPS of ~3,3K on the dummy. I think that is not reallly high for a full 192 mara with the new 4 set bonus.
  7. Thanks for your answers. We will try it on friday. PS. What's the meaning of "Oh, and l2p :p" Oha, i now know it....;-)
  8. Hello, to our shame: We're talking about SM...:-( Ok, we have one sniper in our group and he uses entrench... The problem is that the maro on the adds dies very quick. Not the first wave but at the second or third. The question is now: How big is the damage at the group if they stand together at the adds? Or should we get both melee's to one add and the rDD's to the others? The mDD's could make damage to the boss after they killed the first add. If the second tank spott the add of the mDD would he get the damage of the direct hits from the add? I think the Problem of our group is not the DPS. It is the maro who dies and then the cross wouldn't work and so on...
  9. Hi, can anybody give me a hind how two beat the underlurker with two melee's? Our setup for this fight is 1 Tank, 3 rDD and 2 mDD. One mDD smash always onto the underlurker. The other mDD smash onto the adds with the rDDs. The first wave goes very well but after the first cross the mDD for the adds eats to much damage and fall into dust... If the mDD stop the damage on the adds to going to the Heals then the damage is not enough for all adds and one add is still alive when the rocks comes. i have read something like grouping at the adds to share the damage of the adds or that one tank should spot the add at the mDD so that the tank get the direct damage of the add. What is the best tactic for this fight with two melee's ??? Thanks for your help!
  10. Hello Has anyone an information about the level 60 Gear Stats? Would be the Dread Master Item craftable? Would the new OP's drops higher Gear items than 186?
  11. Hello, can you confirm that the german tooltip values for the "Dread Forged Relic of Focused Retribution", "Dread Forged Relic of Serendipitous Assault" and others are wrong?! I found item values of 740 for the relics but in the ingame tooltip it says 625 for the SA Relic and 230 for the FR Relic. Which Values are the right ones??? Thanks! Volker
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