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Marlefox

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Everything posted by Marlefox

  1. Madness is basically a worthless spec now. Thanks EA/Bioware.
  2. Recently cam back to my madness sorc and it seems like they are totally unviable in PvP. No DPS and no survivability. Is corruption the only sorc class that's viable now?
  3. My biggest complaint on that front is that the developers start new stories, and then never finish them. At least they are getting back to NPCs they seem to have forgotten about. But Bioware built their reputation on storytelling. It would be nice if they at least finished stories they start, and didn't tease about stories that aren't there. Why have a romance option with Empress Acena if it can't go anywhere? Theron and Lana? I understand that new dialog costs money. Why tease players with hints of content that's never going to happen?
  4. The issues I see post 5.0 are twofold. Because gearing is still in large measure random, particularly with command crates, there's no sense of being rewarded for playing the game. I personally went through 70 crates before getting a single set piece, but have encountered people who were just lucky and received a fully set of set piece gear in less than 20 gates. It's more like a slot machine than a system that rewards players who devote time and energy into the game. Why even bother? The second problem is a direct result of the first. Harder uprising and ops are fine, but if you can't get the sort of gear needed to run in them what is the point? At the very least, making gear drop probability rise with command rank would help, and reward players who put a lot of time into the game. It is incredibly disheartening when you are at command level 140 and see people at command level 25 who have better gear because they got lucky. Finally, there still is not solution for the necessity to play a single toon in order to gear up in a timely fashion. You created the DvL system that required us to level 8 new characters, but now if we don't focus on a single character we are punished. At the very least, make unassembled components legacy wide rather than bound to a single toon. Anyone can shift gear from toon to toon using legacy armor anyway, and by binding components to a single character just makes the process more complex and wastes components that are the exact number required for gear. PS: Legacy wide bank would be nice.
  5. The curative agent use to allow you to restore 8574-10193 health instantly when countermeasures was used. This no longer works? Why?
  6. It doesn't help we had to generate 8 new toons for DvL, but now you are pretty much forced to run a single toon to gain any meaningful CXP. Add on to of that a total and utter lack of any new story, a failure to complete stories that were started in KoTFE, permanently removing companions that some of us had work hard to advance to 50 affection. BW has turned this into a pure grind game with the added feature that grinding has no impact on your rewards and even companion gifts are now something you buy. If you are trying to convince people to abandon the game, you have the right formula. What next? Just pay real money and buy good gear? If 5.1 does address any of these issues, I will be cancelling my subscriptions and warning people that this game has become a frustrating waste of time and their money is better spent elsewhere. After five years as a subscriber, this is what the game has become? No thanks BioWare.
  7. Must be nice. 71 crates here and not a single set piece.
  8. My launcher starts patching, gets to 100% and stays there, Can't log in. Tried all the usual fixes.
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