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huehuebrbr

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Everything posted by huehuebrbr

  1. we we're already behind the curve, but with other classes getting buffed and changes to equipment (and scaling), i think we should all support this topic: http://www.swtor.com/community/showthread.php?p=4779305
  2. yeap, i didn't even asked for that much of a buff but we sure need a big one the 15% critical increase on ion pulse would be nice, right now it feels like any shield or aditional mitigation just completely nullifies our sustained and besides targets with less expertise and no shield reduction (like reactive shield) fire pulse doesn't really do that much of a spike i can do some good damage with pulse cannon stacks and it's not THAT hard to land but i don't think most people would mind if they changed the tree to focus on something else, even if single target
  3. First of all, i'm talking about the Vanguard Tatics tree and PVP numbers, it's just fine on PVE. You guys did a nice job buffing the tree last time but in comparison with other professions (and even comparing with assault vanguards) it needs a little more DPS. The numbers don't seen so bad because of the AoE's but it's lacking single target wise. This tree focus on sustained damage and some utility but it feels like we need just a bit more of higher numbers on some skills. Need a single burst skill to match the anticaster pattern, or a overall dps increase since i think i would be asking too much. My suggestion would be something like replace serrated blades with a 15% critical chance boost (3*5) to ion pulse (just like commando and others have on their main skill, but keeping it away from the assault tree since they already do way more damage and the best kind, burst), increase gut's damage by 100%~200% (we only use it for the slow, and please don't mention non-hib builds because they only exist for the reasons i'm complaining here) or something else, dunno. Maybe +30% fire pulse damage, since it's on a 15 sec CD. thanks
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