In the last day, I've played multiple warzones. And everytime I played Novare Coast or The Civil War my team has alway just focused on capping one turret and camping it to farm medals, which amount to maybe five if you keep the turret. It takes the fun out of the game for both sides and is extremely frustrating for those who actually want to play. And I know some people are just going to point out that getting friends and making a premade group will be the solution. Some of us don't have the luxury of getting to play this game all day everyday. Some of us have jobs, school, family. So if I want to hop onto SWTOR on my day off and play a few warzones, I should be able to do it without all the kids going "Get some friends LOLOLOL." Obviously players have found a flaw they could take advantage of and it needs to be fixed. This alone is enough reason to change it. I suggest that defending points no longer be awarded unless there is an enemy player within a certain radius. Or reduce the amount of defending points earned. Or earn a lot less defending points when there are no enemies nearby, and a lot more when the turret is being attacked. Or defending points are split between those present. I understand this idea comes with its flaws but its a start. I also understand that a change may not come anytime in the near future, but its better to get the idea out now.