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kraykind

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Everything posted by kraykind

  1. Thanks for letting me in Seneca touched me in my nono place
  2. Roflmfao lolwut I'm ****in glad to see this line ******** destroyed, keep up the good work
  3. Oh man I can't wait to see the 2.0 parses! Thanks for sharing made me excited
  4. kraykind

    Lines

    <---- Doesn't wait in lines
  5. hmm maybe unlucky procs i mean seriously it can take a while to get the perfect parse, keep trying bro.
  6. In annihilation/watchmen 2100 shouldn't be too hard honestly. Which spec are you running?
  7. That was a beast parse bro Also after looking at sego's parse, if I edited it like he did I would be at 2130 DPS if you could change it http://www.torparse.com/a/134972/time/1361087332/1361087702/0/Overview
  8. Decided to make a parse since the thread will be updated more often, It's not perfect but its good enough. http://www.torparse.com/a/134972/time/1361087323/1361087706/0/Overview Carnage Mara 5/31/5 2102 parse -Creep Also: This is a cold start, the only thing I edited out was the last ticks of combat, nothing else. No bloodthirst either, was too lazy to fit in in my rotation.
  9. Hey random question because I can't find this anywhere, I can't build fury when my or anyone else' bloodthirst is up, I swear it wasn't like this before, is that a bug?
  10. Yeah Starmarc focuses on me in WZ's no matter what's going on in the background, he's such a tool and he's yet to beat me in a 1v1 situation /lol
  11. I was wondering about that myself XD, just never had the want to spec anni for a 5min+ parse. Thanks for the info
  12. I just started a stream channel on twitch tv. I'll be streaming pvp every day if some one is interested http://www.twitch.tv/creepswtor
  13. says the guy that has probably been rolled by that guy enough times to know that he is one of The Harbinger's best pvpers, or hasn't PVP'd enough to know.
  14. in4 these are all his toons, havent heard of most of these tbh
  15. So I got into it with my old Guild in general chat, the fact that I use rage in PVE was brought up like it's a bad thing because the internet told him so, like so many others. To cut to the chase I took out my rage on the dummy and got a pretty decent parse, it's the best with rage I've seen and I'm pretty proud of it myself XD. http://www.torparse.com/a/9151/time/135742531/135742596 2018 DPS for 7 minutes 5/5/31 Rage Mara on 01-05-13 Full BiS 63's for gear.
  16. Your latency was pretty high there, I think what you probably experienced was lag... just sayin
  17. yep just happened to me and now swtor won't load :/
  18. I'm subbing to this thread Anyway I'm probably restating some other ideas, but guilds can get boring very fast, even tedious for leaders. I mean it's hard to coordinate raids the way you want it, WZ's are a little easier, there should be more guild friendly features to help coordinate fun things just so you aren't stuck doing the same thing over and over again. I've read your other thread where you were doing guild events with the community and it sounded fun and very creative, I also kind of thought "it's probably a ***** to coordinate all of these things" The calendar sounded great as many guild members use that as a reason to not know what's going on, if there was one in game, it would help make things go much smoother. I also liked the ideas of having a guild "base" and I really enjoy the idea of friendly "guild wars" I have a couple ideas I'd like to express also, there should be easier transport options to and from certain places, such as world bosses, Illum, and other places guilds sometimes go for events This may sound bad to some of you but I also think there should be some "mini-games" in swtor That's all I had to say if I think of more I will definitely post here, thanks for the thread xxdeathxx! Edit: oh and guild bases should be customizable to a point Edit2: There should also be guild banners just like the republic banners imperial banner etc that you can customize.
  19. We all agree to disagree really. In this thread there have been some good points but I think I'm going to close it and open up a thread with a new title to emphasize what to beware of/what to do/what not to do while pugging/ guild running. Thanks for everyones post
  20. No I gotcha, I guess we have some different experiences on that aspect, but I agree with you 100% on the rest of that and you make a plethora of great points
  21. I totally agree, that's how a guild run with pugs should be done Every guild pugs at one time or another, I've pugged with hatred, apex, and tons of other guilds that are hardcore progression guilds, I mean really, you've NEVER pugged with some of the top progression guilds? Pugging on a guild run is hardly ever one of those things, in fact it's almost never that way tbh. #1 it's not a strict guide of rules, it's an agreement on terms from both sides of the group, you tell the person "hey we are doing it this way... are you cool with that?" if they aren't (which again rarely happens because most guilds keep it reasonable) then they can leave or most of the time express their opinion and if it's reasonable then the rules get changed up a little, anything else would be what hurts a guilds community presence. #2 That's a broad generalization that most guilds in your opinion would be guilty of. The third alternative which you list is actually one of the more likely ones that you listed, actually. Not saying you're totally wrong though, sometimes those are the case, like what this thread is all about, so I do want to thank you for your post because it actually included some great info
  22. Ditto. Honestly I can understand some people have special stuff they want to do as if it's a guild run, for example on a lot of runs in Apex most of the stabilizers etc go to the GB, so no one rolls its all good. If we have even one pug, though, we will let him roll on the mats just so he gets at least a chance of payment for helping us out, and we'll always make sure everyone gets something. As with other things as well, if we have a guildie we need to get geared that comes on, most of the time we won't ask a pug to leave, and we definitely wouldn't kick the pug either. Once in a while we may ask the pug if he can leave, but only if they are cool with it, and we promise to get on our alts and run some ops with them later. We end up making a lot of friends this way and everyone wins. That's how it should be done
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