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RabbidRabbit

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  1. In all seriousness if you want open world pvp there are several things that have to happen. Firstly there has to be a good reason for pvp to function. For example, Dark Age of Camelot had 3 faction, each had two relics. One relic gave a bonus to melee damage, the other gave a bonus to magic damage. If you control your relic, there was no bonus, if you control one of the other factions magic relic, your magic damage increased 10%. If you lost your relic you didn't loose anything. This bonus was for PvP (RvR) and for PvE. Everyone had a reason to at least participate in defense when a Raid happened on you're relic keep. Everyone got involved. Next they'd have to get rid of the PvP stat. You won't get PvE'ers participating in Open World PvP voluntarily unless everyone is on equal footings. I've always said that I dont' care if you can do PvP and get raid lvl gear. Highest tier of PvP gear should be the same as the highest tier of Raid gear, gear discrepancy fixed. That, or make the best gear craftable. IE Dark Age of Camelot once enchanting was introduced crafted gear became the best gear in the game (until they ruined gear with Trials of Atlantis). People who craft now have a reason to exist end game, (not just cybertech/artifice). As was shown with this PvP event, there are more PvE'ers than true PvP'ers because on most servers you'd find lines with people enforcing the rules of the line. It was rare to find complete chaos reigning in the "PvP" portion of the event. If you don't entice PvE'ers to get involved, Open World PvP will fail.
  2. Yes, as sages, we are reduced to looking like that if we want to keep set bonus' until we purchase the campaign armorings from the BH vendor. But if you don't care about the set bonus you can take those mods out of the gear and put it into social, modded, even cartel market gear if you want. It will cost you credit wise. So make sure you've got a some dailies run before you start ripping mods out.
  3. Put whatever name you want to put on it, Life Force, Chi, whatever. It's not a contagion, it's that universes description or understanding of how people are able to do exceptional things. Whether you accept it or not is your opinion, but the belief in many cultures is that you are able to push that Life force or chi out of your body to jump higher, run faster, knock people back and that you can heal. You can say to bring it up, but it was created by Lucas and it's a part of his world/universe. It's not super terrible and it's not labelled as a contagion anywhere in the movies, honestly it's a unit of measure if you want to get really technical about it.
  4. All people in the star wars universe are affected by the force, and they determine if you are *Force Sensitive* by checking your midichlorian count. The higher the concentration of midichlorians, the stronger, more ability you have in control the very life force of the universe. My understanding is that those midichlorians are a part of every decision that's made, like that sixth sense when you know something bad is about to happen. Some people (IE: Han Solo) are able to sense it better than others so they happen to have *really good luck* but it's them still listening to the force and following the path. Jedi have higher concentrations, and a better understanding/learning base for midichlorian manipulation. Hence all these mystical powers. But it stands to reason if midichlorians are *The Force* and someone who causes negative ripples in the sea of the force look darker, the corruption should be able to show on a *non force-sensitive.* This of course being that you can sign on to the fact that midichlorians are the force, and since midichlorians are in all things these midichlorians are what causes the corrupted look. ( I think this is a proper cause and effect relationship). Someone such as Boba Fett, while killing would be considered negative ripples he doesn't really kill for power or emotion. He's kind of the type that kind of balances the universe, in some cases he may off a good person for a bad person. But the very next time he does something similar he might be knocking off a bad person. Hence no corruption. I guess the best way to look at it is a moral compass for both sides. Did you're character make the universes social moral standard, or did they go against it?
  5. I'm military, Active Duty Army. 11B stationed in GA. The OpSec guy was talking about the gentleman, second post I believed that outed his buddys, job, duty station, and the day he left for Afghanistan. That is the only thing in here that actually violates OpSec. Endangers his friends mission. Anyways, I caught the tail end of OIF 7 and kicked off New Dawn in Western Al-Anbar.
  6. I'm just going to state that I group up for quest areas such as BH. The only reason why I'm not grouped up is because I haven't found a group. Everyone in my guild groups up to run BH, Belsavis when they are all getting ready to do them. Why do we group? Not because we are looking for a challenge or even that the missions are challenging. We are trying to just complete the content. BH, Belsavis, those dailies are just a means to an end. They were introduced to supplement FP runs so that even though you're running these FP's you are still progressing towards end game gear. I consider this a better alternative to whole DKP point system that was spawned by raiding guilds to allocate loot to people on raids. You run a FP, you get commendations off of almost every boss, a daily that gives you commendations, plus you have a shot at your gear dropping on the run. Dailies are a means to an end, they are meant to supplement what they had hoped would be your end game content, FP's and OPs. These dailies were meant for casuals, (like me), to help them get gear that they may have never seen otherwise, without having to devote all their time to raiding, so that they, (like me), could experience the rest of the game. HC raiders used the system to burn themselves out on the content. Look at me, rambling on. Anyways what I'm trying to say is these dailies are not meant to be challenging, OPS and FP's were. Dailies are there to help you get geared for FP's and OPS quicker. Grouping up just makes them go by faster.
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