Jump to content

ceickerman

Members
  • Posts

    277
  • Joined

Posts posted by ceickerman

  1. You are asking the wrong questions. Here are the right questions:

     

     

    1. Why are you expending this level of effort instead of adding quality content to the game...you are actually removing content by removing skills and gameplay options. What are you thinking?

    2. The current classes have evolved over a decade. They have been balanced over a decade. They are not perfect, but a massive amount of effort and feedback has gone into them. If you are dumbing them down, and are worried about the "feel" of the class remaining intact, because you are asking about it, you are again fundamentally going down the wrong path. Why?

    3. To redo all the classes/disciplines and account for all the complexities that have evolved with their interactions in the content (pvp, raids, etc.), there is NO way you can deliver a product of this scope that is adequate. The systems are too complex, with too many dependencies...please show me the massive community demand for this change in direction of the product and this choice for expenditure of dev resources? WHAT DEMAND are you responding to?

    4. I have played this game since launch. Played SWG since it launched before that...the comparisons to the NGE are inescapable. That was DISASTROUS and also unwanted. It was born out of a completely misguided effort to change the game because a group of idiots decided they could make the game into something it was not...a wow clone. So what is the REAL motivation here? Dumb it down to console level? Appeal to a customer demographic that doesn't exist at the expense of the current one that does?

    5. How far down this rabbit hole are you going to go before you come to your senses? All the way and then try and cram it down your userbases throats? Expending all this effort in the hopes that people still recognize the class? What the hell is the point in that? Leave it alone and you wont have to worry about HOW IT FEELS to people.

     

    Finally:

     

    6. You are extending the level cap to 80. But classes will have fewer skills. You are going to try some shell game of picking between passives we already had, skills we already had, and choices we already had to create this illusion that MORE choice is going to be created FROM FEWER options. That is idiotic...it is obviously idiotic. The idea in an MMO is to learn your class as you level and as you add abilities that build on each other...that is how you justify 80 friggin LEVELS. So as you expand levels you are stripping ACTUAL capability. THIS IS INSANE. What are you thinking?

     

    I think you might benefit from reading this post https://www.swtor.com/community/showthread.php?t=994963

     

    We're scratching the surface here; we're not testing something they intend to go live with.

  2. Does this feel like a Jedi Guardian? Please explain why or why not.

     

    I am more well versed in Vigi. Overall, I do feel like I'm playing a vigi guardian.

     

    Is there anything that feels missing or out of place in the combat rotation?

     

    Saber throw. I use saber throw as a focus builder and I miss it dearly. Gutting our DCD's is going to severely impact our survivability in PvP.

     

    What are your initial thoughts with the effectiveness of the Jedi Guardian against enemies?

     

    Despite the lack of companion survivability, I haven't had a problem staying alive during encounters in PvE. I do anticipate huge problems staying alive in PvP.

     

    How are you enjoying or not enjoying this class?

     

    I only intend to test Vigi since it's the spec I'm familiar with. I've only leveled tanks and I haven't messed with focus at all. My enjoyment playing the class has not diminished but I do want my saber throw back XD

  3. an abillity like saber throw is a iconic abillity for a jedi knight / sith warrior and it shoudnt be and optional choice it shoud be baseline

     

    I play Guardian because of saber throw. Even playing vigi, I saber throw and force leap to build focus.

  4. Well, yes but I'm specifically looking at this

    ~Level 70 - Choose one Ability

     

    Saber Reflect

    [A] Blade Blitz

    Enure

     

    That seems to indicate that even when we get our own choice, we're losing 2 really important tanking abilities.

     

    It looks to me like you choose between A and B and get Enure regardless.

  5. A few folks are on PTS, but we don't see the droid anywhere?

     

    The droid to get to fleet is by the speeder to the Gnarls on Tython. Once you're on fleet go to the combat training area where the knight trainer would be and you'll see a whole mess of guardians. That's where the next stop is.

  6. I realized why $20 sounded way too high. When RotHC came out it was offered to subs for $9.99, and that's why it felt like RotHC+SoR = $20. Subs aren't getting the break they got with 2.0.... and I look like an idiot.... So how 'bout them Jawas, eh?
×
×
  • Create New...