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JoshuaPolston

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Everything posted by JoshuaPolston

  1. I would really like to see Vaylin as a redemption chance. I mean we got to decide on Arcann. Maybe do some dark side ritual thing to bring her back if you freed her during ch. 9.
  2. Hey I should be on around 7 or so tonight. So if a dps spot is needed whisper/message Twin'blades in game. Since I'm not a normal pvper with all of you I understand if ya'll don't have a spot for me
  3. Not at underworld lvl, it is tech at dread guard but not at the relics above it
  4. Hey guys I am looking for a crafter for UW relic of either kinetic tempest or dark radiance. I know these arent the 2 usually advertised on the fleets (uw sa and ba) but I was wondering if there was one somewhere on the server. I am still gathering up the cash to tip but will have that shortly to trade mats + tip for one
  5. Well yes this is for operations, and I do enjoy the long power boost of the activate relic. Just was wondering b/c I do know some guys use the damage proc and do crazy good dps
  6. Just posted this thread in the marauder forums also. But would like the pov of guys who just browse on the sentinel forums. Hey everyone with the update to the stacking power proc relics. What would the 2 best relics be? I am carnage/combat mainly. But do play anni/watchman when I want a change of pace. Now I know that there is probably different ones for each of those trees. So what are your opinions? Currently I am rocking a conqueror's sere assault and a dread guard boundless ages (no pve relics drops so far). I was thinking maybe the 4.5s proc damage relics but kinda confused on which exactly is best for either of the trees etc. Thank you everyone =)
  7. Hey everyone with the update to the stacking power proc relics. What would the 2 best relics be? I am carnage/combat mainly. But do play anni/watchman when I want a change of pace. Now I know that there is probably different ones for each of those trees. So what are your opinions? Currently I am rocking a conqueror's sere assault and a dread guard boundless ages (no pve relics drops so far). I was thinking maybe the 4.5s proc damage relics but kinda confused on which exactly is best for either of the trees etc. Thank you everyone =)
  8. Yeah this right here is a great basic rotation to learn. and yes blade storm only if you have the proc
  9. http://swtor.askmrrobot.com/character/6b5d7bea-b2c2-4098-b21f-a07db24d8f2e This is my current build with gear. I use ps with ms and throw in either blade storm or dispatch right at the end. I use bs every time it gets off cd as long as I have the auto crit up. I can currently top at about 2600 but have seen guys get a good bit higher than me on that.
  10. Yeah man I completely agree that carnage/combat feels very energy starved. I have liked the change with the extra point over there in the rage/focus tree. I have not tried the 5/36/5 build on the ops dummy since getting my gear to the current level so that may help with me losing out on the energy generation.
  11. I think he did it to compare similar crit % for people.
  12. Leonidax what is your skill build for carnage? I am torn between using a 5/38/3 or a 4/36/6 for the dispatch/vt crit chance increase.
  13. yeah well im currently in all 69s and 72s. now have the 4 piece also. I think I'm just going to stick to power augs and keep enough crit rating to hold crit chance at 23%-24% with buffs
  14. Hey guys thanks for the input. Yeah I read on that 0 crit rating thread. It was interesting, just need more gear to be able to test that out for myself. I trust people on this forum that go into detail like that, but I guess does it fit what I want.
  15. Hey guys I am gearing up my sentinel, I'm in all 69s with some 72s. Here is a link to my current build with my power/str augs. http://swtor.askmrrobot.com/character/6ea8dbd7-98fd-4167-ab77-1b245db8dc23 Now I was shooting for 2600 str and then after reaching 24-25% crit stack up my power. I also don't know if I should get 100% accuracy for watchman or stick to my 99% or so. I also do have 2 piece bonus working on that 4th piece of arkanian gear. Thank you guys
  16. Hey guys I'm trying to gear out my guardian tank for 2.0. I am currently still building up gear and nowhere near perfect. I have checked out the threads on stat distribution but would like to know what relics I should look to obtain? I know that the fortunate redoubt is a must have for guardians from what I have seen, but I was wondering if you can use that with the shield amp relic proc or if they share the same cd? If they do share the same cd is it better to just use my war hero relic of imperiling serenity? I'm only asking because of how it seems guardians should not worry about absorb early on in their gearing process. So is it even worth having the shield amp proc if its not on the same cd? Thanks guys
  17. Alright edited the post with the spoiler tags. What do you mean make a concept of it? Also yeah the 4th skill tree is fine with me also rather than cutting out the shared tree. Just feel it may cause skill point allotment problems considering it takes 36 points at 55 to get the keystone ability in any tree. You wouldn't have enough points to really put into the other trees.
  18. I would love to see the introduction of starkiller looking gear. The torn robes, and his sith stalker gear looks sick imo. Also the armor that the Sith wear in the opening cinematic of SWTOR looks really nice I like the red/black combo with the battlemaster type mask. Allowing all of us to get this though even for us sentinels would be epic =) Also if there isn't going to be a introduction to changing how single sabers, dual sabers, blasters, etc are held for different trees/stances I feel maybe allowing these changes to come through cartel boxes would be cool. A reverse grip hold style for sabers, or holding them down by your sides, or overhead. All of those things I think would be really cool to have in the game.
  19. Hey I was introduced to a youtube series called lightsaber deathmatch by a guild mate. While watching these videos I started to explore another series of videos made by the same guy. Now when I watched the Jar'kai style of fighting I thought that this should be a tree for sentinels to use. I feel like each of the advanced classes should be separate from the other (focus for the knights). Since I am only really proficient in these 2 advanced classes I only made a sentinel one. So for you slingers, vanguards, etc. I can't really help lol. here is the video link: Now before you start flaming this is just a thought of mine that would be cool and introduce 3 skill trees unique to each advanced class. This idea of the tree also goes along with a suggestion I put here awhile ago which was to allow sentinels to hold their sabers in different configurations much like starkiller or something which would just be cool I think. Now onto the 2 different trees that I came up with. The first is a pure dps tree, the 2nd was influenced by a 2nd guild mate of mine who felt the fighting style had a more defensive approach to it while still being an aggressive fighting style. Now if these seem OP or anything I'm sorry I was trying to bring some balance to them but still making it a unique tree from the other 2 as much as possible. Any suggestions of changes to these trees is fine with me also. Have gotten a little input from guild mates, both sentinels and non-sentinel classes. This is also using the build style from the expansion in having 8 rows of skills and requiring 35 points to get to the top skill move in the tree. so dps tree: And the offtank type hybrid tree: (still would not make this tree OP in pvp b/c of reduced damage while "tanking" Overall this tree is supposed to help maintain sufficient dps but not be the leader in dps in a raid group. Should be coupled with pure dps for the other 3 slots. This tree is meant to be able to pick up adds or to take a boss for a period of time while the tank moves on to a new location or is in need of some relief. (debuffs, hp loss, etc.) Also I can add prereq of skills to be able to obtain the better defensive cds like make the requirement to get Jedi's Sacrifice or Ultimate Ward requires Blade Defense so these cannot be used a shadowlike tank/dps sentinel in pvp. I don't want balancing issues that this game is filled with at any given time. So let me know what ya think. Also wanting to kinda play around with specs and builds for all advanced classes so if you got any cool thoughts about that let me know I can try to work something up just like this for any class.
  20. Yeah i feel like this would allow interest into these classes and can change up the same old stance of like the juggernaut or a sentinel. I personally love my jugg, guardian, and sentinel that I play with but the stances are just boring after a while and changing specs doesn't give you anything new to look at lol
  21. Hey I thought this was kind of a cool idea. The same way you hold your sabers no matter if you are in the juyo form or soresu form is just boring. It also was not really like this I don't think throughout books and when the forms were made up. I would like to pose that whenever you switch stances there is a new way you hold your sabers and would even attack. Something like if you had the ataru form (carnage mara, combat sent) you would be a bit more acrobatic with additional saber movements and flips or even some sort of movement. The juyo form is supposed to be like the most vicious form of attack for any saber wielder so I think these should be changed to match up more to the way a jedi/sith would really fight in these stances.
  22. Hey guys you can cancel my resilient mod 26b order. I have found a different way to increase endurance. Thanks =)
  23. Hey I'm looking for a crafter to make 5x resilient mod 26b's. Message me on twin'guard ingame. or message me here. I have mats for 3 and gathering up stabs for the last 2
  24. ty guys. yeah been checking gtn but couldn't ever get in contact with those people. but ty for that imp side reference
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