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Gundam-Hyuga

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  1. Sin DPS getting nerfed to the ground again, just like in every expac, nice. Deception = Burst traded against, at best, less mediocre sustain than now. In PVP: Going from op in arenas to useless. You are not tanky enough for your sustain to be of any use. PT AP perma burst lolololololololol In PVE: It was ok, it will come back to utterly useless as the increase of sustain DPS will not make it better than any other melee DPS. Hatred = Way too weak over 30%, the dot spread on Severing Slash is a joke, just like the ability itself. Still sooooooooo squishy, both in PVE and PVP. it's good in AOE. Not so much anymore in 6.X compared to the rest. The self heals are anecdotic at best To sum up you just make it the worst melee DPS both in PVE and in PVP. In a raid any other melee is better. It doesn't reflect damage or rebounder like PT, it doesn't have a raid buff like Operative or Mara, it doesn't have a raid wide speed boost/snare cleanse like Mara again and even a Jugg does more dps. So most of these classes, except Jugg is much more useful to a raid and dish out way much more DPS than Sin. In late 5.X you said regarding DPS output you wanted : Melee DOT > Melee Burst > Range DOT > Range Burst. Even Burst Sorc and DOT Sniper hit harder than a Sin DPS. As for the Maul spam in PVP, there is a solution without changing the set bonus.; just make Maul only usable from behind again and only usable under duplicity buff. I think the spec would remain bursty as it's intended to be without being OP like it is now, and it wouldn't kill the spec in PVE. Another nerf after the loss of Phase Walk, the loss of 30% damage reduction while stunned, DPS nerf in 5.X, Phantom Stride not out of GCD anymore, a new nerf now, whereas it has never been top tier DPS in PVE , just for a few months in PVP in this expac with only one spec... Why do you hate this class so much as DPS ? Coppy pates of a message early on on the thread--all of these changes are my thoughts exactly. I came back to the game happy about playing with my sin again--subscribed--have since bought at least 100 bucks woth of cartel coins and wanted to invest in the game only to have this nerf affecting my PVE game-play. I dont PVP, and don't care about PVP--make the nerf PVP only or else you will have lost one subscriber
  2. Well we all know that in the Star Wars universe many key characters were given the ability of changing factions throughout their life--Anakin, Vader, Luke, Lord Tyranus, Darth Revan to name a few. Wouldn't it be nice if, let's say you are playing a Sith light-side character there was a quest that would actually allow you to change factions? I think it would make PVP really interesting since now you could have some actual Republic Sith, or Imperial Jedi--or vice-versa. We could even change their class naming--so that an Imperial Jedi could become a Fallen Jedi, while a Light-side Sith could become (a real) Revanite. It would be awesome to be able to play my Jedi together with my Sith friends--so what do you guys think?
  3. Aggreed with all of the posts here--I definitely suggest a new mecha-like/droid race in addition to all of your suggestions. I would be awesome to have a race that is a mixture between Iron-man, transformers, and the anime character Detonator Orgun all together (or with the featured looks of each so people could customize them to their taste) https://encrypted-tbn0.google.com/images?q=tbn:ANd9GcRPUouxu8NkFENqOB6eMMrNHT7FeVvxdSYcB99Wdg1UGWWEGmYe https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcTXAzmnYD7GpfWcb4XN4fuwmwwDiskiEYY7-pOdybvUu0MWRn-3UA https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcSVENiUZ0pym1BSxDuZOjz9xUiDfsgR-hKRI8-eOyJpx_dSwpGJWw https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcSuoP1XDQX-22VdPitk8nvy3pkQtzatPERc6bBeX2ErVIM9w8HS https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcQsUm0S2fTzU66Dtr0z_3HDTvY8F_gqZ-tOyBJG-fd_UTz2d_qa
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