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SpuaFlex

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Everything posted by SpuaFlex

  1. I was making modification adjustments on my Merc yesterday evening. My accuracy was at around 100.06%, crit at 23.08%, and surge at approximately 67%. I logged in around 20 minutes ago and noticed everything had decreased from yesterday. Now acc is at 99.92%, crit at 22.99%, and surge at 66.89%. Does anyone have an idea as to why that would happen? Nothing had changed since then, and this is with all class buffs applied both times.
  2. Im curious as to how these groundbreaking factors arent addressed... or maybe i didnt see enough forum threads to know... 1. Operative rolls are just spammable beyond, and they can easily escape sticky situations rarely with repercussions. 2. Have seen games where the enemy team had healers and the opposing team did not. Lack of balance. 3. Resolve system, i think its on the fritz maybe. Just too many ways to still control even with white bar i believe. If even the smallest attention put towards these things were applied. I request some insight.
  3. they can be damaged,but staying up there is tough. force charge doesnt really put you on the platform if they are not in cover, and jumping up there gives em time to react. allows them free space they shouldnt have.
  4. so in ancient hypergate, theres a spot where ranged can stand safely and be nearly untouchable while doing damage. near where the forcefields show, on the doorframe near the top. Classes with charge cannot jump and stay up there. and pulls may not work due to cover. Please fix this, thatd be great, makes things less cheap.
  5. had it happen twice in a row, same FP, 2 different runs with different people. same exact piece of gear. would be far worse at higher lvl, lets say HM FPs, especially for dps. sitting in queue for 15-20 mins just to go another 15 mins through a FP just to get gear taken from you. it isnt right, and all that time wasted.
  6. im wondering if im the only one who has had this problem, when the vigilant pulls everyone in and they have to run away from him before he uses his spin attack, somehow ill still take damage and it would appear as if i was still closer to him that i really was. i would start moving away as soon as he pulled n such. im guessing another random bug that cant be fixed?
  7. was pvping earlier. and an assassin would emergency stealth out of combat, which apparently put me out of combat as well. he was able to stealth cc me pretty much right after, which doesnt make sense? since the game would rather keep you in combat for a decade on other occasions. i was then after that unable to fight anyone due to them being "out of range" or "not facing target". im almost certain im not the only one who has seen this bug before.
  8. so i was on hoth heading to a quest, when i randomly rode into a small ditch in the ground. i got stuck. not just any kind of stuck, but where i cant even use the command to get out. it kept my character there, forcing me to use my fleet pass. what kind of foolishness is this? way too many bugs, espcially the ones known for over several months now. not sure how or why theres so many...
  9. even along with that, i find it funny they change the sound (let alone the entire animation a while ago), instead of leaving it as it was. i believe everything was only changed because some random kids said tracer missile launch was appearing like someone 'droppin a deuce', which is ridiculous. Yet there are more important matters/bugs n such out there that easily take priority. Now this missile shouldnt even classify as a missile. Its more of a tiny firework if anything, which draws from the iconic nature of a merc in the first place, in my opinion.
  10. is there some known bug where only one type of gear drops? i will be on my imp in a hm or something, and the only type of gear ive seen drop for around 2 days is aim stated gear, on the rare occasion maybe some cunning gear. im very certain we dont run FPs just to see one type of gear drop, and walk out with only comms.
  11. would be nice to find an actual active fp guild. not that,"we are a friendly, active pvp/pve guild that likes to have fun" mess. the majority of that statement should be obvious. what else would you do but pve/pvp? claims active, when each day barely 5 people log on. and 'likes to have fun', its a game, why would you play if u werent having fun? pugging is easier at times. anyone know of any grand guilds on prophecy of the five server?
  12. anyone else deal with running a good 55 fp, and something great drops for your character, and some other person 'needs' on it, claiming ' it was an accident?
  13. i dont believe the alt tab thing works very well, its ultra seldom that the game wouldnt crash. a real problem is sometimes you may be kicked, but then the fp wont actually complete itself like its supposed to, therefore resulting in a near complete waste of time, and incomplete dailies.
  14. anyone else have trouble receiving a one-time password? like opening up the launcher and it wont send you a password.
  15. n e one emergency stealth out, and still be in combat? apparently if there is a dot on your companion, it puts you back in combat. what kind of mess is this now? unnecessary
  16. makes more sense, still a hassle tho sometimes
  17. but overall tho, they claim a ONE-TIME password, but it has happened like six times. should probably change the name to 'recurring password' rather than leave it the same, so its actually true.
  18. ive seen that one time password security measure. it has asked me for a password at least 4 times logging into the game or the website. obviously that isnt a ONE-TIME password. what could be the deal with this? its a hassle to keep logging into email randomly everytime just to get a code to play.
  19. i was playing some civil war pvp earlier, and i noticed the enemy team can cap an objective while stealth? what the crap is that mess? would be fair if maybe capping brought the enemy from safety allowing better pvp. thats something on a basic level of making a game playable.
  20. yeh the gear is up to date, went to the GTN and purchased some gear for my companion, seems like still they are suffering quite a bit. i have leveled an assassin (tank) to 50, and that was like 2x easier than my sniper for some reason. what is this model, starship? is that the one pet?
  21. unless i didnt see it on my account page, they really need to make a tab that allows u to track what you posted. like see what you posted and where n such, without going on a scavenger hunt to find what you asked or stated. would prevent a ton of excessive searching
  22. ive had where it crashed but no yield of rewards at all. it just crashed, i relog, and it sends me back to my previous position, as if nothing happened. its a waste of time, and needs to be fixed. to waste that much time in a FP only to get nothing is beyond unacceptable.
  23. so im lvl 41 sniper questing with a tank companion. are companions supposed to be taking sooo much damage at higher levels? to where just fighting a silver or two would drain them to roughly 20% each fight? that doesnt seem right, and it wastes time when i have to rejuvenate every time after every battle. any help is appreciated.
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