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hrvojes

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Posts posted by hrvojes

  1. Can't wait!!!! For those people to complain and say, "Damn-it!!! GW2, you have too many bugs in your game, that this game sucks!!!" Then they find themselves posting the complaints on their forums and leave for the next greatest game to come out and the cycle continues.

     

    Nah, you see... they actually have a clue on how to do an MMO... Will enjoy it so much!

  2. Why not make it like this.

     

    1 person guarding a node - everything stays as it is now.

    2 people guarding a node -instead of 500 def points per tick give 250 or make them tick twice as slow

    3 people guarding a node ....

    ....

    Or something similar..

    This sort of a system would still reward solo defenders, and perhaps even 2 people defending, but would provide nohing for those who decided they want to give up or whatever.

  3. I've had it happen today. We were definately frog-dogs, and baron Deathmark acknowledged this, yet the scoreboard did not. Every time we scored the point went to rotworms. It was still us though, we won and all, just the scoreboard that was messed up.
  4. Advance classes that go out of their way to get special colored color crystals? 8. The amount that don't give a crud? 8. Did the other 8 complain this loudly during the Rakgul event? I don't remember any complaining at all, to be honest.

     

    And besides that, the Bowcasters are BIND ON ACCOUNT. You can send them to your Sniper, Vanguard or Operative. Also, everyone can use the sandpeople armor.

     

    No no no, read it one more time very slowly so that you may understand.

     

    How many classes can use crystals? All of them.

    How many classes can use sniper rifles / blaster rifles. Three out of sixteen.

     

    There's nothing more to add to that. Whether you like it or not, crystals could still be used by everyone, while these rewards cannot. It's as simple as that.

     

    Yes, you're right, very few people complained about the rakghoul event because it was very well done. Again, please tell me what sand people armour has to do with anything related to this event?

     

    BTW the bowcasters are not bound to account, they're bound to legacy. It's not even remotely the same thing. Bind to account would mean you could transfer it to like any character you own on any server.

  5. As many others have said, the last event had rewards for everyone. Even if you throw the crystals out of the window, you still had great companion customizations and armour sets that looked really in-line with the event. Unlike here, where you get SAND PEOPLE ARMOUR???? What does that have to do with the Chevin, Nar Shadda, cartels or anything remotely related to this event? Seriously?

     

    It's just way too obvious they didn't dedicate nearly enough time for making this event. It feels very rushed.

  6. Now that's a logic I 'personally' don't like, people who subbed after the rakghoul event, well shame, too bad, are you also going to complain that everyone that subbed from start got 30 days free and the others didn't?

     

    nope because you get "free days" generally when something gets screwed, in this case it was lots of downtimes and mess ups when 1.2 arrived. and your point would be they missed that event, which is cool and all, I agree, tough luck you'll never be able to attain the containment stuff and rewards from that event. but, make the rewards for all classes, is all i'm sayin.. like I mentioned earlier, no reason they couldn't throw in some legacy bound blades or electrostaffs, something a bit different and cool.

     

    or, since it seems a trend in this thread to compare with RL stuff, if you go to a party where they give free gifts before 12, are you going to complain you didn't get one because you decided to arrive after 12?

     

    not a good analogy. more like this. gifts are given out to everyone at one party which you didn't have money to go to. at another party gifts are given only to male blondes. if you're not one, you don't get anything. tough luck.

     

    anyways, it seems, as mentioned multiple times in this and other threads, that the gamers nowadays feel entitled to get shinies all the time, and have no patience at all, makes me think of wow legedaries.. and look what Blizzard did now, legendaries for everyone, how is that legendary at all?

     

    never played wow. i don't think im entitled to anything, but if they're doing a world event, I as a paying customer deserve to complain about event exploits and state my opinion on the event as a whole. it's still ****.

     

    10char

  7. Well... in my opinion, the event is fine. It's not horrible and I'm having a good time.

     

    Just because it's fine for you, doesn't mean it's fine.

     

    Women in the middle east are fine with their husbands having multiple other women and beating the crap out of them. Does that make it fine, and should we all stop our efforts to make the world a better place?

  8. They tried an event with 'bite' (heh). Complaints all across the board about how it affects non-participants negatively. This is a 'safe' event, doesn't hurt anyone. Participants complain how dull it is. You know what, devs? Just do what you want.

     

    Also. Expecting every event to have a reward that will make your character better seems like a wrong way to think about it. These items (a novelty speeder, bowcasters, etc) seem more like momentos. Like the novelty items from WoW's hallowe'en events or something.

     

    1. You could opt-out of the rakghoul event by buying the vaccine.

    2. This event isn't dull, it's bugged and half-baked. They should've put more tought into it. Instance a few bits, prevent/fix exploiting.

    3. Nobody expects godmode rewards.. Why couldn't they put in some sort of a sword or blade, electrostaffs or something for force users? Seriously, how much time would that take to put in?

  9. from what i've heard, one of the bows is a blaster, but i was generalising the issue, you can't expect to have your class get something every single time, they will change it up every time so every class gets a chance to get something nice, i haven't got a trooper/agent/smuggler either, only force users, so except for the mount, the 2 pets and the title, i have nothing to gain this time either, but i got shinies with the rakghoul event, so i live with the fact it's someone else his/her turn this time.

     

    What about the people who subbed after the Rakghoul event and didn't even participate in it? Why is it OK for them to wait another X months for another event so that they can have their shinies?

    The last event had crystals, which were valuable to all classes. They did look cooler on saber users, but you still got the stats if nothing else.

  10. It's a horrible event.

     

    1. It's not instanced properly which annoys people as they have to deal with a lot of other players messing things up.

    2. Looting boxes is tedious and with this game's "click first get it" system it feels incredibly stupid.

    3. It's bugged - finish one low level space mission and voila - you've done it!

    4. The rewards they put in... it honestly feels like it was a 5 minute work and tought of one person. I bet any player could've tought of better rewards.

    5. Half-finished? Really? Why give us a start to a quest that we can't finish? Doesn't make sense. Feels like they knew they messed it up so they gave us all another mission start that will make us think "oh yeah! there's gonna be more", when in fact they should've just released the complete event. Trying to keep those 6monthers? Hehe, doubt that will do it for them.

  11. You realize "month by month" is a figure of speech right?

     

    No person in their right mind would take that literally.

     

    Dude I want whatever you're on.

     

    This isn't a mod of a game made by a group of college students for fun. It's a professional game made by one of the biggest game makers and funded by the third largest company in the business by revenue. People are paying monthly fees for this. Of course if they say "monthly updates" that's exactly what most people will expect there to be.

     

    That's like me saying "sure ill pay you 15$ each month for this"... but then I don't pay you for 4-5 months while still playing the game and tell you "nah you can't really expect me to pay you each month".

  12. That is why mmo's are failing no options for solo players .....except to not play ...mmo's...

    ... I just feel that all the game content should be available to all players solo , group, or guilds.....options not forcing anyone to play just one way.

     

    No options for solo players?

     

    You can experience 99% of the content of this game playing it solo. Every story, every class and side mission, all the heroics, nearly all flashpoints, PvP grind until you get WH items, datacrons and filling up your codex entries... all that can be experienced by playing all alone.

     

    The only thing you cannot do solo I think is OPs and like two flashpoints maybe? Wow, big deal!

     

    To the OP - no there's not. Alting isn't end-game.

  13. Agree with the people that said it won't work.

     

    I leave warzones whenever I want to, and I'm going to continue doing so no matter what.

    Here's what scenarios I predict if they actually put the system in:

     

    1. People will still quit, go on their alt and do one WZ on it before the timer runs out (unless it's in-game time).

    2. Still quit, do something else until the timer runs out

    - when I'm in a frustrating WZ, I almost never requeue immediately until i chill out

    3. They wouldn't quit, but would rather just go AFK or even try sabotaging their team in order to speed it up.

    - this is actually the worst option, but I see it coming big time, so think about whether you prefer this to just letting the person quit and someone else filling his spot

  14. Honestly I'd rather have it like it is now. I play on a high pop server and when someone starts QQ and leaves usually another person joins and there's a good chance to recover from losing. If they place penalties in, people will just AFK or find another way to be unhelpful. That would suck much more than if they just leave.

     

    This is of course if it's a pug vs pug match. Premades shouldn't be allowed to queue with pugs, period.

  15. Completely agree with the OP.

     

    Just now I did my Ilum dailies. It took me exactly 25 minutes to get there from combat zone in fleet, do the quests, hand them in and return back to the combat zone without using a fleet pass. I did the 5 dailies, cba doing the H2.

     

    Made a total of 60k - 53k from quests and 7k from loot and selling it.

     

    Now, 25 minutes is about the time of 2 WZs, if you play on a well populated server that fills up queues nicely.

    In that time, doing PvP, the max credits you would get is about 6k-7k? That's if you played two matches and won them both with a fair amount of medals.

     

    I understand that dailies are only once per day and that you can play WZs all day long, but still. It just seems a bit meh.. Like the others have said, at least give us a couple of more dailies, e.g.

     

    - Do X dmg/healing/protection

    - Score X goals in huttball

    - Gain X defender/attacker points

     

    There are certainly more stuff, maybe even tailored for specific classes, that they could throw in. It would not only fill our wallet, but also make things a bit more interesting in warzones ( people might actually commit to doing objectives a bit more ).

  16. ROFL, sorry but this is just hilarious. People used to do that for the 4 medals all the time and it would cost teams the game as a result.

     

    Don't act like people AFKing at a turret is new. It's not and even if the system is flawed, that's a poor example.

     

    It's nothing new, sure. I'm just pointing out how flawed the new AFK system is. And that it's also rewarding quitters instead of fighters. You never got all zeroes before 1.2 did you? Now, well you do.. and how do you prevent it? Everyone stays at the turret.

  17. Okay, people complained that the system was broken because of AFKers. They change it, and people still complain. So now it's relatively solid... and people still complain.

     

    The system is solid. If you can't get 3 medals for the duration of a game, you are mentally challenged or not trying. EVERY game has objective points and you easily get 3 medals just by being near the objective.

     

    If, for some reason, you cannot do this... because let's say you're 3 capped in CW or NC. Well, honestly, you don't deserve to get anything. I am sorry, but if your team is so dominated that you can't all 8 group up and get at least ONE node, then you don't deserve anything for that warzone.

     

    The system encourages AFKing and quitting. You get no penalty for leaving a WZ, you get more medals for staying near a won objective than actually trying to win the WZ.

     

    Alderaan before 1.2 = Team 1 holds two turrets for the majority of the WZ, Team 2 tries and tries to win that other turret, they figure out it's too late and they need three - "Oh feck, we need three now.. Well good try everyone. They outgear us but we gave them a fight".

     

    Aderaan after 1.2 = Team 1 holds two turrets and outgears Team 2. "Just stay at turret and don't even try winning that other one. They outgear us, you'll win more medals just by staying here. We will not let them farm us for medals".

     

    This is what's starting to happen, I've seen it before my own eyes. It cannot be leading to something good...

  18. I have to agree with you, getting stomped that bad, I'd feel better with a higher reward for sticking in there the whole match. But how would you propose BioWare fix that without rewarding people for not participating? It's a horrid double-edged sword where nobody will be happy, I think.

     

    First of all, this is coming from someone who loves PvP. I'm not the best at it, but it's the only thing that interests me in a game. Since getting my two characters to level 50, for the last week I've been playing mostly only WZs all day. That's about 10+ hours a day.

     

    I personally don't mind any of this, as I can get more than 3 medals in 9/10 games. When I see I'm playing a losing battle, I just leave. None of this will stop me from PvP-ing.

     

    However, I can understand why people are upset. Not everyone plays this game for 10+ hours a day, some of them don't even care that much about PvP, but it is a part of the game, and surely everyone pops up in a WZ here and there. The new system coupled with the unbalanced population of servers is certainly going to outright bury casual PvP.

     

    The way they should've done it is:

     

    - Rated Warzones - this would get rid of those nasty facerolls and a whole team getting zeroes

     

    Once you have that uber pro PvP population taken care of, it's time for..

     

    - Cross realm PVP - taking care of unbalanced servers, and situations where you start with less than 8 people on your team ( about 3/10 matches in my experience)

     

    That would probably be enough for pugs to be pretty even, and solo queuing wouldn't be as horrible as it is now.

     

    Now, as for the AFK system. They have made it shockingly bad. You can literally go and stand next to a turret/base/door in voidstar and get 5 medals from Defender points. How does that prevent AFKing? I've seen people do it, especially on Alderaan and Novare. On the other hand, people that are running around for the inc calls get what? Nothing. Sure if they heal/dps/guard enough they will make their 3 medals, but sometimes it's just not happening. How the hell can they be treated as being AFK, while that guy guarding the turret is probably crafting and trying out different emotes. It's stupid and it doesn't work. If anything, it encourages AFKing and not participating. "Just grab the left turret and stand there, screw trying mid or right, they're all WHs/BMs."

     

    Leave it to the ops leader to start a vote on whether a person should get kicked or not. The players vote, he gets kicked and can't participate in another WZ for X minutes. Simple, really really simple. This would not only get rid of AFK players, but also ones that don't participate as they should. I think that could work. What do you say?

     

    TL;DR

     

    AFK system broken. Needs fixing.

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