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cshanno

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10 Good
  1. Im not saying it already isnt. Im saying it should not only be this but ALSO the aforementioned.
  2. I'm not sure if any posts similar to this have been created, but I have an idea that would eliminate bounty hunter heat problems. When you use Recharge and Reload, the animation is of your bounty hunter venting heat via flame thrower. Does it not make sense that the Flame Thrower skill should not only be an aoe damage ability, but also double as a channeled heat-venting ability? This would be a great way to maintain heat which is by far the hardest source to manage. As far as Bodyguard Mercenaries go, we only have 1 way to instantly deplete some of our heat, and it is on a 2 min cooldown. Operatives have stim boost, crits from scanning, and their immediate energy regain ability also on a 2 min cooldown. Any thoughts?
  3. I am fairly new to the game (dont have a max level toon yet), and I need some advice. I have a level 32 operative that I use mostly for healing in WZ, but here and there I get tired of healing and want to switch to dps. My problem lies with the fact that I do not enjoy the dps concept of an operative, I feel it is slow and lacking. So I started to level a Mercenary that I mainly play dps with. My question is, will I be able to switch to healing occasionally and do well at it? What are your thoughts on Mercenary healing as well as mercenary DPS. I just completed a WZ ending with me as top DPS at 260k, but I just want to make sure that game was not a toss up.
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