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OneFuzzyDude

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  1. We have level based security on our guild bank. But we still have two different incidents where members took the max number of times available to them to sell. In one case, a member of 5 months just decided to start taking the most expensive items in the bank to sell for his alts in other guilds. In the second case, a members "older brother" hacked his account and took the max number of items available to him and emailed them to his own accounts to sell. The less than helpful advice in this thread would not prevent either of these cases. Binding the items to the member would.
  2. After having our guild bank raided several times, I'd like to propose the following enhancement to the game to prevent this issue. I'd like to see a new setting in the guild bank permissions that binds any item taken from the guild bank to the character that removed it. This binding should be similar to raid binding where you have a 2 hour count down timer until the binding becomes permanent. This feature should be configurable so that higher ranks in the guild can remove and sell items from the bank. This feature seems easy to implement as all the basic pieces are already in place. Adding this feature would prevent someone from selling the items they take from the bank and would therefore eleminate the greed factor. Binding the items to the character would still allow guild members to get items they need from the bank. If you like this idea, please respond to this thread. Hopefully, enough positive replies will encourage the developers to consider this idea.
  3. After having our guild bank raided several times, I'd like to propose the following enhancement to the game to prevent this issue. I'd like to see a new setting in the guild bank permissions that binds any item taken from the guild bank to the character that removed it. This binding should be similar to raid binding where you have a 2 hour count down timer until the binding becomes permanent. This feature should be configurable so that higher ranks in the guild can remove and sell items from the bank. This feature seems easy to implement as all the basic pieces are already in place. Adding this feature would prevent someone from selling the items they take from the bank and would therefore eleminate the greed factor. Binding the items to the character would still allow guild members to get items they need from the bank. If you like this idea, please respond to this thread. Hopefully, enough positive replies will encourage the developers to consider this idea.
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