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Sulenia

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  1. I know it's a long shot but I would like to buy the Blue War Hero Crystal Schematic (+41). Message me so we can discuss price.
  2. Looking to purchase a guild with a FULLY unlocked Guildship. Both Republic and Imperial side. Please reply so we may discuss price.
  3. Mirissia - Scoundrel - 3/6/37(DF) - 3523 DPS - 12:37:25-17:42:09 using reusable nano-infused skill stim(stim not included in AMR profile as its the reusable version), and reusable nano-infused attack adrenal log: http://www.torparse.com/a/534741/4/0/Damage+Dealt AMR: http://swtor.askmrrobot.com/character/51b8aefa-762c-470a-86dc-d2919ab65aee
  4. 1.Adding character transfers-cross-server/cross-account etc 2.In game loot changes- for fp/ops drops put a timer of 30-60mins during which time the item is tradeable to another person who was in the group during the time in which the item was looted. Often people accidentally roll on the wrong thing, it would be nice if people could undo their mistake without having to contact a "protocal droid" or game manager to help. 3.For purchsed loot using commendations or any non credit currency there should be a 30min timer during which one can return an item in case the wrong one was purchased. Many pvp pieces for example have similar names and it is very easy to purchase the wrong gear, for example force-mystic and force-master, field medic and field tech also an option to only view one set, such as only view field medic gear would prevent purchase errors. 4.Undo some of the nerfs to sage healers, previously sages out healed every healing class, now I find that my less geared scoundrel can effortlessly out heal my more geared sage. The attempt to even out classes left sages much less powerful than the others. 5.Increasing the effect expertise has on healing percentages, dps are much more effective in pvp than healers are now due to the large difference in the effect of expertise. 6. Sage/sorc healers, I would appreciate if force armor and whatever the sorc equivalent is called would state how much it absorbs when you hover over the buff when its applied onto a character. As well as when it has absorbed some damage, how much damage it can still absorb. for ex 4.5k when applied, you take 1k damage then it shows that it can absorb 3.5k more. 7.When questing and you have your companions sent away on crew skill missions, it would be nice if you could still have them present via holocall or something for quest conversations so you do not lose out on affection points while working on crew skills. 8.Characters still have the issue of when entering a quest conversation while moving the character will get stuck moving in that manner until you relog or restart the conversation while holding a key to reverse the effects of the movement. 9.I would appreciate if you can reintroduce spinning while emoting, often I enjoy sitting but when I want to face another character and I have to get up then sit down again, causing unecessary emote spamming. 10. When entering a half or more than half finished warzone its very difficult to get over 4 medals sometimes, it would be appreciated if the time spent in the warzone affects how many warzone commendations, how much valor etc. I've entered some warzones with over half done and end up leaving with 0 valor 0 warzone commendations etc whereas if I were there the entire warzone I would have had at least 9 medals. So for example if someone is there for 5 out of the 10mins the wz took and they managed to get only 4 medals they should get 700 valor and 25 comms approximately or half of what someone who was there 10mins and had 8 medals would get. Thank-you for reading over my suggestions, these are merely what I think would improve my game experience and most likely those of others.
  5. I would like to ask everyone who has an issue with the huge nerf to sage and sorc healers to post a reply to this forum so Bioware can realize its mistake. I hope that if this thread gets enough attention Bioware will undo some of their changes. They buffed the other heals and nerfed sages they tried to make them equal and as a result they made sages worse than every other heal class. Noble Sacrifice? What is that spell now, its only use now is to get your 5k heal crit medal easier. Sages had force regeneration issues before the patch, now they have to literally stop healing for 2mins after 1 minute of healing in order to not run out of force, at least in my experience since the patch. Prior to 1.2 my healing record in voidstar was 863131 heals. I used to have no issues whatsoever doing 350k+ in huttballs now? im lucky if i can get over 200k. I am planning on quitting swtor, a game I adore, if these changes are not reversed, yes I have alts I could play but this fact simply disappoints me too much to log in to do more than check if they fixed the issue yet. My sage runs out of force about twice as fast, heal spec sages are simply a hindrance to pvp as they are nearly useless in their current state. My sage now does about the same dps in heal spec as she did in dps spec before as in telekinetic throw now ticks for what it did in balance spec before, etc. If you currently wish to play a healer you may as well reroll if you're playing a sage, because they're not worth playing as anything other than dps now. Thank-you for kindly listening to my "nerd rage"-like rant and I really appreciate any responses. Preferrably only respond if you are a 50 heal sage as its hard to notice the changes if you are not playing one or not at level cap.
  6. Shocked so many people have already posted. In my opinion it feels like Bioware pulled a "Blizzard" as I call it. They took a game that wasn't perfect but was amazing nonetheless and destroyed it in one patch. I hope that Bioware will realize this error and revert the changes back to how they were. This was the first game in which I enjoyed the PVP aspect more than the PVE and now simpy seeing myself in que upsets me. I no longer enjoy playing the game I thought i'd be playing for at least another year. As of now I'm beginning my search for a new game. Unfortunately, yet again, it seems it's time to leave my beloved characters behind. Any suggestions aside Guild Wars 2? On that note my main issues are the character spec changes and the medal system, I do like the scoundrel/operative aoe heal increase however most of the other changes have negatively affected the game in my opinion. I spent my first wz in Huttball with a group that was not trying making it impossible to get the new medals etc, what did I receive from that about 7mins of time? No valor, no comms, nothing. Not to mention the new increased damage from the fire etc, simply retarded it'll only increase the amount of "rage quitting" that occurs as a result of people getting pushed/pulled into fire. Not to mention my sage's heals seem drastically reduced, before the patch she had a record of 863131 heals in a voidstar, doing over 350k was nothing in a huttball, that huttball I ran this morning struggled to get 240k. Please fix the game that has been destroyed. On that note any chance of getting my money back or at least putting my game time on hold until the game improves?
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