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InariOkami

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Everything posted by InariOkami

  1. sorry i think you missed the part where darc jumped psirebral with me around and i let them 1v1 until naena showed up. then we proceeded to overpower them until the rest of ascendency/dragons council showed up, and we still managed to kill both of them. don't play the numbers game, it's pointless.
  2. captain canadia (sheemie) and i will be there
  3. And we'll be looking forward to that. But until Deadweight can back up what they're saying, we can say we've beaten them 7v8 and with 1 death. When they beat us, we'll concede the loss with no excuses regardless of how we lost. There's no point in making excuses; a loss is a loss.
  4. A lot of cookies won't be able to come if it's saturday. It'd be better if it were on sunday, but it's ultimately your decision.
  5. Shishou 25 medals http://i.imgur.com/ayobt.jpg
  6. Cookies is interested, I'll edit this post with my teammate when it's decided . Looking forward to it! Also, some kind of credit reward would be really nice. -Shishou
  7. sheemie and I exploring novare in rated while the other 6 cookies win
  8. I'd appreciate some feedback on the original topic please...
  9. Not sure if it's just me, but recklessness has been giving ridiculously low amounts of crit recently. In the last 2 days I've had 5 instances where I'll go the entire duration without having a SINGLE crit (not counting energized shocks) including death fields that 0 out of 3 with recklessness. I have 25% crit buffed, so it should put me at 85%. I can understand not critting once (15% chance), even not critting twice (2.25%) occasionally, but 3 times in a row (0.3%) on a regular basis (at least 2-3 times a warzone) is ridiculous. Not to mention FOUR to FIVE times in a row. It seems to me something is drastically wrong with the numbers. Anybody else getting this issue?
  10. First of all, your video quality is amazing (I can't say the same for my own), and I really like your choice in music for the video. When it comes to play however, I have a few criticisms. The video was a little too long so I didn't watch all of it, but from what I saw there was no rated footage at all, which is a HUGE difference from regular. You weren't presented any real challenge in the video and when you were, you were shut down, which is a huge flaw in the spec. Personally, anytime I see a voltaic slash spinning around I find the healer he's on and spike, stun him after 2x VS, and he's totally useless. Don't look at numbers as a measure of viability, look at what you're ACTUALLY doing for the team and improve on that. I noticed a lot of running around killing in times where it wasn't necessary and your team would've benefited from having you elsewhere. This loses games in rated, and is the staple of the "lone wolf" idea. Sure, you got a 5k crit, and killed a full war hero sage that wasn't kiting or doing anything right in the first place, but what were you doing to help your team score? In that instance, not much. I'm not saying you're a terrible player, but your judgement and decision making could definitely use improvement (such as casting whirlwind, popping CDs when it's totally unnecessary...) Don't look down on 23/1/17 because it's a stronger spec, especially for rated. By all means, have fun with deception, but don't assume that anyone who uses 23/1/17 is a FOTM reroller that's taking the easy way. That's my two cents. On another note...what do you use to record, I WANT IT!
  11. I like when people are condescending against people who use a spec that's proven to be by far the best spec for our class.
  12. 1. I honestly don't see what this spec has over 23/1/17. You're sacrificing instant whirlwind, the best utility spell we have, and death field, one of our hardest internal hitters, a 30m AOE and amazing cap stopper, for...more force? Not only that, you're wasting 3 points to grab 30% extra crit damage on maul. Anything this spec can do, 23/1/17 does way better. Adjucation>Induction, Haunted Dreams>everything, Chain Shock and Death Field > Blackout. I'm all for trying out new specs, but saying that something's "been under our noses" the whole time is misleading, especially when there's MUCH better "alternative" specs out there. The fact of the matter is, Darkness Deception hybrids do not perform as well as Darkness Madness because those two trees don't have any synergy. 2. Force lightning in the current meta is just not a good spell to stand still for 3 seconds casting, especially if you don't have 3 HD. Without HD, you're going to get interuppted. Not to mention mobility is the name of the game right now. If you're going to be casting FL in your rotation, at least grab HD. But my overall opinion is that it's not worth it for ranked at all. 3. Wasting 3 points to grab 30% extra crit damage just isn't worth it. At best you're using mauls once every 7-10 GCDs. With a 40% crit chance with Exploitive Strikes, you're essentially only increasing your damage output by roughly 600 every 25 seconds. Why grab that when you can get death field for an equally hard hitting AOE 30m cap stopping wonderboy? And don't make me mention instant whirlwind again...
  13. Except big DPS is how you take objectives. Voidstar, Civil War, to a certain degree Novare. All of those require you to sweep the other team quickly. If you don't have the damage to kill them, you won't take anything.
  14. I hope I'm not necro-ing here, but I really need to say something... Bear in mind, everything I say is about ranked. I couldn't care less about regular frankly... Okay so it seems a lot of your argument is based around "indirect dps loss" by interuppting your TKT. I'll explain it this way. I think it's been established that 31/0/10 IS a TKT spec. The entire rotation is based on building stacks. TKT is your hard hitter. Slow time's damage is relatively low, project without particle acceleration is also relatively low. I'll use your argument here of "indirect DPS loss". You spend 3 GCDs of low DPS attacks building up for your TKT. Meanwhile, they use those 3 GCDs however they want. All they have to do is interuppt your TKT. You also mentioned that you don't have to use 3 HS TKT. Sure, but that means using it on a 2 HS or god forbid 1 HS stack, both of which any class can use their off-GCD interuppt on (correct me if I'm wrong). You also mentioned that "nobody is going to be watching your HS counter". Actually, anytime I'm targeting a KC, I am constantly, constantly watching their HS. One big thing about shadows is that we have no casting moves. An interuppt really has no use on a shadow, unless they're casting crushing darkness, which in that case they should instantly uninstall. But my first instinct upon any class casting is to check what spell and if it can be interuppted. If I see you casting non 3HS TKT, I guarantee you I will interuppt it within 1-2 ticks and **** up your rotation. If I see it's a 3 HS, I'll just move out of range/LoS/CC you out of it. It's really simple, and even simpler when I know you have 3 HS prior to you casting TKT. The key to becoming a good player in PvP is mastering how to counter ACs. If people aren't watching your HS stacks when they have you targeted, they're not doin' it right. And to your point about kiting...I have a few points on that too. First of all, a good marauder in MOST circumstances will not open with leap, especially on a melee class. I know I don't on my sent. Second, I don't see why a marauder is on you in the first place when they should be on a healer. Your slows are moot, because cauterize/leg slash apply an equal slow. They'll save their leap for your speed, and then proceed to wail on you. And they always have the smarter option of switching targets, unless they're on dedicated anti-peel duty which is pretty rare nowadays.
  15. I ignore it entirely, it's a little up to preference really.
  16. Once again, it's in the guide As darkness you can go as low as 19%, anywhere from 19-24 is pretty good.
  17. It's a pretty common tactic, but with better opponents it gets harder, as they'll just start spamming aoes to ensure you can't stop the cap wihtout getting interuppted. Usually I just do it to stall them until my team can get there, or stall for as long as possible then survive as long as possible.
  18. DOT wouldn't fit with the playstyle of infil. The problem isn't with the damage, it's with the whole tree. Survivability and predictability are the biggest issues right now. Something needs to be done about the setup process, throw in a defensive buff (move mind over matter into infiltration), and we'll be fine.
  19. After. To be honest though, anything less than 27% and you'll be fine. I would reslot with BM power mods yeah, especially if you're over the crit soft cap (30% untalented, unbuffed). Madness just doesn't need that much crit.
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