30 HM instance runs
90% success rate. Most are dependent on the DPS being geared to run the race especially Manaan.
I will say that some portion is on the tanks to do the right things..taunt etc.
The drops sucks.
Seriously out of 27 successful runs.
60% drops are Tank gear. 38% Healing gear. Less than 2% DPS gear. Are you kidding me................
Now the main problem with people failing these instances is....one, yes your right it has mechanics and those that can't follow mechanics are destined to fail. Two, stop showing up in 172 gear or 186 without augments and thinking your worth something in DPS. Two properly geared DPS'ers will mow any of the HM's down. That's augments and 186-192 gear. Absolute destruction and a fast run. Although, sometimes you have to take the time to teach the tank the fight. The loot rates are out of control though. How many tanks do you think a server has? Once they get what they need they are going to OP's....and the DPS will sit on their thumbs in Q remembering some developer lacked future thought.