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Moldre

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  1. Damn let me look again, I haven't found it ... Nope nothing in the General Discussion area with a SUGGESTIONS sticky at all.
  2. To start it off. (1) MAP changes (a) I noticed that on the large map, you can choose options for what you want to find: Cargo hold, trainers, etc. What I find out, after some fiddling (and if I'm wrong correct me) is that selecting an option (trainer, cargo hold, etc) to appear on the large map only lights them up WHEN THE OPTION CHOSEN APPEARS ON YOUR MINI MAP. Only then. If its on my mini map, I don't need it on my large map because I can see it just fine on my mini.. Thus, I find these "show on map" options rather odd, since you can't really USE the large map to find what you chose to look for. Why have the option in the first place? (b) Many many times I find that my Speeder Travel points light up green when there is no quest at that particular point. This is very confusing and has lead to cumulative hours of wasted travel time (2-3 minutes at a time) through all my character lives. Can this be changed? Not sure if its a bug. © Overworld map area switching icons, which light up when a quest provides a direction, are the same as dungeon access icons (green arrow and square) I'd ask that Overworld map switching icons be different then those for entering a dungeon, or building. This will avoid a lot of confusion. (2) How AoE Ground target works. I've found that when trying to lay down an AoE ground attack that the ability does NOT activate if any player happens to run in front of my cursor when I click. Since you use the ability TO target areas where players are ... you can see the irony. I'd like for a change, or option, where you can choose to have your cursor not target players when you're trying to lay down an AoE Ground target so that you can actually cast the ability instead of getting 'Game Mechanics' accidentally interrupted. If this is an intended issue, than just ignore this suggestion. I hope these suggestions give an example of the type of suggestions I'd like to see here. Thank You.
  3. I been looking and looking and can't seem to find where to add suggestions. So, here is a thread to suggest changes to interface, mechanics, quests, maps, the Galactic Trade Network, the LFG system no one seems to use, and such. I ask that this not become a QQ thread for " X class must be gimped!" or "MY class sucks, improve it!" That's not what this is about. Helpful constructive suggestions. Thank you.
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