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Xorto

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Everything posted by Xorto

  1. There could have been a third faction maybe which are between the dark and light side as rebellions or guerilla's ? The game would feel less black or white..
  2. Yes i can live with the fly around turrets in Civil War, but in Voidstar it's unneceserry and a boring flight.
  3. Yes for me the combination WoW ultra and SWTOR max running at the same time works smooth aswell at an average fps of 60. Specs i7 860 with gtx580 and 4gb ram on win7 64.
  4. Yes, experiencing the same issue here when zoneing in or out esspecially at pvp warzones. I sometimes forget to turn it off and it makes my right action bar not useable :-\
  5. Well the vita has something as a touchpad on the backside which makes a mouse unneceserry.
  6. Yesterday was the launch of the PS Vita in Europe and some other regions. It's is known as a powerful console handheld with features like 3G / Wifi and a quadcore CPU. Assuming EA and Bioware are known with their good relation- and partnerships with Sony; Why shouldn't we encourage them to initially release a SWTOR Lite edition for the PS Vita and a full version on long-term ? Sounds to me like something what will make SWTOR special against WoW, Rift or GW2.
  7. Well the best would be when our UI color and theme dynamically changes to more Dark (red colored) or Light (blue colored) related to your appearence.
  8. My WoW subscription is still active, so I logged on to do some random bgs and BH.
  9. Yes, no acting, natural guy just expressing his feelings
  10. http://www.swtor.com/community/showthread.php?t=319042
  11. You get some VIP access card for the upper cantine in your fleet, which is worth 1 mil. credits in-game. But when I go up there it feels mostly empty. And indeed the security key vendor has much more usefull items like the one-use fleet teleporter.
  12. If I was aware of the Dark I-V red eye color change I wouldn't have selected the blind race for my jedi shadow at start. Now let's see when they implement race change feature. My toon is Dark IV atm, but using some eye cap due to the blind race.. and there is no way to put it off.
  13. The current companion system gives a feeling like they are just there as a "helper" with a few abilities to sell your grey items. aid you on questing and help improving crew skills. Why not give them more selfconfidence and expand their abilities to: fully execute a quest mission. This will practically show us a player's companion walking around in maps and killing mobs and finishing objectives for you. Might be a challenging feature for devs. put items for you on the GTM as you can predefine the buyout price, while you're questing, pvp or in a flsshpoint. .. There is naturally more to add to the list..
  14. The game in it's current state is not worth € 12 / m. The question is - will it ever become worthy to pay the price in the near future ? Let's wait and see patch 1.2 That one seem to be given a last chance to SWTOR by a serious nr. of subscribers. http://www.swtor.com/community/showthread.php?t=319042
  15. No im not a farmer at all.. I just play the game so far because I have fun levelling my first character.
  16. Did BW made a mistake by introducing the game with it's current monthly subscription cost ~12.50€ ? Definetly yes, because they now allow ppl to make a 1:1 comparison with it's biggest concurrent WoW and sad enough most reasons for quit are based on this comparison. What could have been better at the intro of the game ? Maybe first three months for half-subscription price or a more complete and bugfree game.. something what's promised in patch 1.2
  17. How was your imagination about the game before you started playing SWTOR ? What MMO elements or gamestyle you at least expected to see ? Your first impression(s) including the intros, in-game menus, game ui, character creation screen and startup zone ? What additions or changes could improve new players first impression about the game ? Finally if you have achieved level-50 with your first character, how is your thoughts / opinion about the game so far compared to the situation in point one and two. Are you satisfied with the end-game content ? I will share my own answers after I have done finishing my work. Thanks in advance reading this post..
  18. My thread pointing to the LFG issue for grouping up (HEROIC) questing and flashpoints http://www.swtor.com/community/showthread.php?p=2969821#post2969821
  19. My related thread improving game experience from a specific pov.. http://www.swtor.com/community/showthread.php?p=2969821#post2969821
  20. Yes, but you have to repeat that LFG spam action on every map you begin questing or every single (HEROIC) quest you wanna co-op.
  21. Hello, I have started playing the game since early February together with a few friends from real life. In the first few days we had enough time to quest together and were able to gain approx 1000 social points (Jedi Sentinel and Shadow) untill map Taris. So far so good, the game is very enjoyable playing together, good class / quest story's and gaining social points goes well so far. Then some of us had to start going work again or some other stuff to do in the evenings. So we were not be able to play together anymore on the same questlines. The social points gained per map we had earlier went down to a minimum rate. Thus it was only possible to gain social points from finding people via general chat or the WHO tool with the LFG note. Both ways weren't that much resulting. I have been thinking on this matter for a while and have formed an idea about how to improve players gain social points on a much efficient way. So the goal is to save time and effort on grouping up with other players on the map you are questing or flashpoint you are willing to do. So here's the idea: As known there is already an option to enable a LFG note on the WHO list and if you are lucky there is someone checking the WHO list and see your note is matching his / her common need. I think BW can / should implement a similar feature which has it's own tab or window with a list of players shown on a map or an extension / expand to the current WHO tab. Again you should be able to enable the option to allow other players see the quests you have finished, are active or haven't accepted yet. This can be listed as a comparison window with your and the target player's quests on a particular map. With this overview you can see who matches as the best player to do quests together through a whole map or a part of it. The same concept can be usefull for grouping up for flashpoints, because those are also quest-based and could be shown to other players from a WHO list similar tab so you can directly invite people to your group matching your flashpoint quest. Feel free to add any addition or comments regarding..
  22. As having enough of those "tunnelvisioned-soloplay-oriented" players in the the current objective based warzones I think it's time for BW to do something about it.. Any suggestions ? My suggestion for BW is to create / include a warzone which should be selective queueable and not included in the random warzone queue maplist for those guys who do not care about objectives and just wanna kill / farm opposite enemy teamplayers for the summary table stats.
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