Jump to content

Lilouk

Members
  • Posts

    59
  • Joined

Posts posted by Lilouk

  1. Lol at those saying smash/sweep doesn't need a nerf. I guarantee that you either use it yourself or you run ranked with multiple smashers.

     

    The tree takes no skill at all and all these so called 'Pro' PvPers use the smash/sweep spec because it's so OP.

     

    It needs a nerf, end of.

  2. So, my guardian is currently lvl 50 and I have just finished the class story. I have tried running hardmode flashpoints or daily's on section X, but i get my ***** kicked in everytime, people are telling me that it's my gear thats underlvled and i need to upgrade it, or get endgam.e gear so i was wondering how i should go about doing this. Any help will be much appreciated thanks. :)

     

    I agree with gloomycakes, planetary coms can buy rakata grade armoring/mods/enhancements. buy some of those first then go onto the classic coms.

     

    Easiest Daily areas to solo for credits/Basic coms are Black Hole on corellia and Ilum. You can zone straight to them from fleet by going outside your hanger and clickin on the terminal(This can also be done from one daily area to the next).

     

    Also if you are a tank, group for flashpoints as often as you can. Often the group will insta pop. Pick up the daily on the fleet for flashpoints and you will have some decent gear in no time.

  3. So many people ( like myself) have put over a year's worth of effort into building their Vanguard, only to have 2.0 nerf the crap out of us.

     

    If that truly is the case then 'the boot is on the other foot' comes to mind. Vanguard pre-2.0 were insanely good in PvP and they had huge dps, with little to counter them. Since 2.0 i've not really seen much of a difference.

  4. To be fair though putting a limit on the max level could be bad to. I see what you are saying but often i have had Guild members ask for help on heroics, meaning I have had to come down to the planet and help.

     

    I have been on dromund getting the kills for achievements, but I offer low levels the chance to come along with me all the time. I know it's a bit hard at the minute but a lot of people have multiple alts meaning they don't want to make yet another just for the lower level achievements. It's a pain yes, but it's legacy wide so once they have done it, that's it, it should (in theory) calm down.

     

    What people need to do is build a stronger community, I played GW2 and although i think it's a good game i came back here, the only thing i would say is GW2 has an extremely nice community. I wish we could see something like that in swtor and have high level's actually help lower guys, or at least offer them to join in while they are doing things you mentioned.

  5. I don't know if this has been suggested before, but i would really like to see a master/apprentice System.

     

    Many games offer this, but i feel in SWTOR it truly fits. It makes sense for a sith lord or a jedi Knight to teach students.

     

    Many will say 'well in most era's that a jedi master will only be allowed one padawan at a time' but this isn't really the case in this timeline. Sith lord's again, have more than one apprentice

    Darth Baras and zash have multiple

     

     

    The system could be something like running flashpoints together, offering exclusive rewards, or questing/pvp etc. We get 'Apprentice's' through companions but once their affection is 10000 there i no interaction with them outside Questing.

     

    It would be nice to Take another player from low level and have them score points through activities done together or by themselves. These points would then be able to unlock titles, maybe equipments and/or buffs. These things could possibly be only used while you are under a master or have gained 'master' status. Master status could be obtained when finishing chapter 2?

     

    There are so many games out there with this system and i just feel it would truly feel at home in swtor.

     

    What do people think about this?

  6. I don't think it's necessary. Some trolling and some good fun is fine, but as you say, some people go to extremes.

     

    I would love this community to be like GW2's, everyone is fine there, with nice rivalry's and good competition but very rare to find truly unpleasant people. Here they are in abundance

  7. Have to agree with bleezar, i have noticed though that rep's seem to be able to communicate and co-ordinate better even without premades. A hell of a lot of imperials have not got a clue and go the one man army route, usually ending in failure.

     

    That said i'm sure Rep side is the same, i just don't notice it as much.

  8. Nah, rep side is equally bad nowadays.

     

    Oh and i was thinking of leveling my Sentinel haha.

     

    It seems that the same things are mentioned over and over, hopefully those guys who are told they are doing something wrong will read this and improve, Doubtful but Still going to hold out hope :rolleyes:

     

    I forgot to mention one of the most annoying things are the Rambo types, you know the sort: Defending an objective trying to play the hero, getting smashed into the ground and just shrugging it off after the objective is capped. Losing an objective is always bad, What's worse is guys like that don't try to prevent it only calling Incoming once they are dead or the said objective is in the process of being captured :mad:

  9. So yeah, what annoy's you guys the most?

     

    On The red eclipse, it seem's a hell of a lot of imperials really have not got a clue in PvP.

     

    I have been playing since jan or feb last year and today i experienced the worse team i can remember. Not everyone was bad, 2 other guys were trying to play hutball properly, but the rest were extremely dumb!

     

    Running the ball into our half,trying to run through flames with no sort of shield, not passing the ball when nearly dead, just standing around with the ball panicking on what to do next, these are to just name a few.

     

    Civil war, i hate guys who say 'I will defend' then ask for even more guys to help or things like calling incoming only once the turrets are capped.

     

    Novare Coast, this one again, the most annoying thing are people who just leave the turret undefended. I wouldn't mind people switching round, i offer to do it most the time. What i don't like is people getting bored or just being stupid enough to wander off leaving an open target.

     

    Voidstar, Leaving the door undefended, following stealth's while you are un-stealthed to attract the attention of the whole enemy team.

     

    I don't mind the spec's that are OP, that i can play fine with, what really annoy's me is people not even trying and just derping around like idiot's.

     

    So what annoy's people the most?

  10. I asked support about this. They gave the answer 'to bridge the gap between sents/maras and jugs/guardians'. Besides you can make up some lost strength through augments + once you hit 30% crit rating, you should focus on surge, which (without logging in) i think the chest and legs give surge rating and crit rating.
×
×
  • Create New...