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Piousgee

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  1. I looked up the "known issue" as posted previously, and I have to say I'm not sure the issue they are looking at is really the issue. Even if I move into cover from stationary the cover will break as soon as I turn [either via cursor keys to line up better visibilty on a target, or if I get "turned" automatically by the animation to go into snipe etc.] and cover seems to hold OK if the cover is perfectly perpendicular to the sighting line to the target, but seems to automatically break [even prior to any action at all] if the cover is at an angle WRT the target even though it was "suggested" as cover for the target by the game mechanics. BTW, I have to say that the in-game support so far has been awful. I reported both this issue and the unable to search the GTN properly issue when I came across them. I have to say that the response I got from the GM [or protocol droid, or whatever we are supposed to call them] didn't exactly give me a warm fuzzy feeling. I'm getting a bit tired of the "we have sent it to the developers, now don't bother us again" response for every eventuality, especially when there is an issue being reported that support already knows exists. Would it really take that much extra time, effort and expense to have the in game GMs reply to a question about a known bug by saying "we know we have a problem, there is a workaround posted on the forum at [this URL] and we'll keep you up to date on the scheduling of a full fix on the forum at [another url], rather than just "we have sent it off to the developers who will decide if it important enough to look at,we won't tell you if it's just you or lots of people are affected, now b*****r off and leave us alone, and if you want more info go look for it youself" which is how the email response sounds at the mo? It's the sort of little thing that makes it look like you actually care
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