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OGGleep

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Everything posted by OGGleep

  1. Only rakkata pieces I have at 400 cyber is grenades. Biotech as implemented before was a horrid idea in a game built around pvp. Those complaining are obviously pre-nerf chemists, or those that went bio because they read how awesome it was. If they prevented crafted Bio-chem items from working while flagged for pvp, it would bring it in line with other trade skills. As mentioned, the GTN revenue stream is built in already in the form of implants. On pvp server idk if your always flagged but I assume there's safe zones. The flag s coded into the game, shouldnt be that hard to implement if there's a need to do so on pvp servers.
  2. Question: I am a bit confused about the Belsavis Bonus series. Is there 2 different bonus series? One normal one that happens on most planets ( as mentioned above unlocked at 47), and one that unlocks at 50 and once done with class quest? Reason for the confusion is the way you aquire it, some threads I have read mention the need to complete the class quests, get the quest at fleet, and say a npc required for the quest is at various locations. Can someone clear this up for me? Apologies if this has been answered in the 18 pages, and apologies for the confusion. Tried looking this up and after about 30 min I am more confused than before I started.
  3. I am sure tis question could apply to more Crafts, but..... Is there a way to get Non-crafted schematics via RE? There are mods/armoring/ear pieces that you can get via commendations. Is it possible to RE and unlock an item which you then can craft? Most commendations are blue, which would mean a purp item with a successful RE. If you can, what about PVP cyber items? I believe the level 40 and under are Blue, which again would allow a purp item to be unlocked.....but what about 50 gear, which are purp? Can you RE purp items for unlocks? For crafted Items afaik the only benefit of REing purp items is recovering mats. If the answer to "Is there a way to get Non-crafted schematics via RE?" is no then the rest is moot, but just wanted to cover bases on the small chance it wasn't. Thanks
  4. A lot of the specs, only show you where the creator advises you to put your points, but doesn't really discuss the benifits in great depth, if they will make a significant impact on game play, add any new functionality, if they might compliment a talent in your current tree, or perhaps another, or how they compare to other talents in the same tier. Anyhow, this would take someone who has spent a lot of time respeccing, or and even better help from several people sharing their experiences. Is there any interest in working on something like this?
  5. As a cybertech, I am having a hell of a time getting fiber-mesh from missions (as an inq in his mid 30's). I think on average I get 2-3, as often it's bundled with another mat. I am always really low, and send my guys out as often as I can afford it. It's a green mat, so I'm having a hard time understanding why its so rare. Perspective probably has an impact on my current frustration, but it is quite expensive to run as many missions as I do. A couple patches ago, the drop rate from scavenging mobs (droids) was nerfed, and I don't mind that at all. However, I do think the high tier (highest that can be cc'ed, not sure what they are called), should be higher than 1-2. It's a challenge to clip them, and even a greater challenge to get a pug w/o a scav tank ( or a group that still relies on healers to top them off in between pulls) to get them to hold pulling for 2 seconds so I can grab mats. I'm not sure what the amount should be, maybe 2-3? 2-4?
  6. Cybertech question, and sorry if this has been covered before, but ship parts, can they be RE'd?
  7. If you are saying servers are fine your personal situation is fine.
  8. This is my first time as healer, but why does appearance or title matter? Why wouldn't you click on their group slot, or use the hot keys?
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