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GavinRuneblade

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  • Location
    Hawaii
  • Occupation
    Procurement Officer
  1. 59 in mostly 172s, can't do what y'all can do. Can't even get close. Part of it is lag. I cannot interrupt anything reliably, nor get out of damage patches. Part of it is absolutely pebkac (I still have the bad habit of instinctively going for sto or league of legends hotkeys, since I'm just back in swtor from a long absence). The short of it is, I'm sure you do have an easy time of it. I do not. I have tried to get help from others doing the same content and failed in duos. Which twice ended in me no longer teamed and ignored by someone who thought I was afk not lagging... So I know there's at least four other people, similar level with the same problem. As I teamed with them and still failed. As I mentioned in another thread, i discovered i can even die in solo mode with the combat droid helping if i lag badly enough.
  2. Thanks for the info! If its blue non-moddable, then I pretty much don't mind not getting them.
  3. Thank you for your efforts, know that you are appreciated even if we don't know who you are and don't see everything you do. Also, add me to the list of people requesting single click report & ignore being account wide. If I ignore them, I want to be ignoring every character on their account (not just legacy, whole account) with every character on my account. And yes, the emote spam and name spam need to be stopped.
  4. Ah, so you don't even know the correct spoiler. Not that anyone does since its all just rumor. And started in 4chan.
  5. Kurt started acting in the '60s and was in just about everything Disney made in the '70s. He had some long term studio contract with Disney that basically meant they controlled what he appeared in not him. But he was mostly typecast as a good guy until quite a while after new hope. He would have been a lot less scoundrel then ford.
  6. Might be too extreme, but the idea isn't wholly off the mark.
  7. Player skill comes into play a lot for those comparisons too. Essentially, your comment about playing all three classes makes your anecdote evidence for my point: You are already competent at tanking. Thus you're not a learner or someone who might be discouraged by the mechanics or social aspect of tanking. The issue is getting someone who is new to the role to be willing and able to do it well and enjoy it. If the goal is to change what percentage of the playerbase plays tanks, then that means people who don't know the role. If they don't know the role, they are necessarily not going to be doing a great job at it. And one of the most common complaints about tanking from new players is soloing. So, what's the most common advice tossed out to new people having trouble soloing their tank: gear as if a damage class. Riiight. The way we get people to WANT to be a tank, and ENJOY being a tank, is to have them pretend to be damage for 60 levels? This is self destructive. And it certainly doesn't teach them good tanking habits. So, only recruit people who already know the game and have been playing as damage? In other words, do the exact same thing but more extreme (get them to play a damage class altogether, not just gear as one). No, the solution has to work for the player that is brand new to MMOs. They have to want to play tanks and have an experience in solo play that teaches them how to use their powers and have fun while doing it without getting jealous of how fast everyone else is killing things. Any solution that does this will also "convert" someone who rolls a tank alt to explore the game in a new way or see a different storyline, or because their guild asks them to, etc.
  8. Unfair! I tried to do a bunch of Hungarian names and it wouldn't let me use any accented characters. I don't have any advice or help for you, sorry. Just had to express solidarity in the desire for it to work and to use Eastern European names. *fist bump*
  9. I still haven't been to outlaw's den, I got mine in the mission on the downed ship. I want a second because its easier than logging in and out three or four times to move it between characters depending on who I'm playing that day. But good to know where to find them. Doing a search on "outlaw" on the dulfy guide I found where that actually is mentioned on the page. Not sure how I missed it, but I got the info now. Thank you! I'm sure it was for you. But as I mentioned above, not everyone has the gear, build, familiarity with the missions and ping times to make it easy or even possible.
  10. Thanks! Is there a way to get a second?
  11. I call shenanigans. I *am* that high. They are easy if you have the gear, a non-laggy connection, and good reflexes. I have none of those three. >.< (*stabs oceanic time warner over and over and over and over and over and over*) Working on the gear though the other two are not happening in this lifetime. ~. ^
  12. I enjoyed the puzzle mission too. That was really fun. Except the jumping part. Dear god I loathed that bit. Finally used a different character (Jedi shadow) and took advantage of his teleport to marked spot to get back over the water. All the rest of it was very cool. I especially liked the slow reveals about the crew's fate. The treasure hunt is really annoying due to no feedback on your scanning. Wish they'd quintuple the scanning range so you spent more time triangulating and less guessing. But it is doable, and I do prefer it to "kill a bajillion of these mobs and pray for a lucky drop" that other games use as a grind mechanic. The flashpoint part... I do not know if I will be able to accomplish at all. Might have to use a sick day so I can log in at a time when other people can help. On a similar note, how do you use a level 15 character to find the cross-faction piece? Don't they need to be 50+ to start the quest and get the scanner? I couldn't find this answer at dulfy or any forum search. @alcorazon, cheers man I'm jealous ^.^
  13. Err no. I have an OK computer that's more than two years old now (some acer model intended for gaming). I run on all maxed out settings and the only time I get issues is when my router or my isp craps out. My buddy who got me to come back to the game does have a stupidly powerful computer and he can dual box swtor plus elder scrolls plus two browser windows and stream Netflix without any fps issues. I want to steal his set up...
  14. I am optimistic that the technology being implemented to put a gear check on ranked PvP could be modified down the road to gear check roles for pve queues. Whether or not it does get used for this purpose, is a whole other can of worms. The core issue, really, is what I listed as social #4. That being the community of mmo players is moving away from groups to more solo focused. The game developers are handling this just as poorly as they handle trying to balance both pve and pvp (which is a massive topic in its own right). The short version is that anything story driven primarily rewards and encourages soloing. Anything primarily reward driven rewards speed of completion. Tanks and healers speed run slower when solo, discouraging people from playing those roles. Even back when I was new, before free to play, teaming for flashpoints while leveling was a pain. Most of the player base was at or near max level and grinding end game stuff and complaining there wasn't enough of it. Most attempts to pug ended up begging for a high level to come and speed run the flashpoint out of kindness making roles irrelevant. So everyone got their stuff and went right back to soloing. Then they hit end game and were forced to team but had barely ever done so for real. Now, with 12x exp and the huge emphasis on story mode you have a similar effect. People strongly encouraged to learn optimal solo play. Then forced into teams for end game. There is just no way that can end well. The team strategies, roles, and social behaviors (player here, not talking about character) need to be encouraged from the start. By the time a player is running a level 55+ character they are likely to have many bad habits and expectations. Which is really where a good guild comes in so very handy. Since that helps provide teaming all along the way, plus positive reinforcement for good behavior not just the negative raging from puggers for bad behavior. I guess that wasn't very short was it? Heh. Oops.
  15. I could have phrased that section better. Given that two people in a row misread it. Not gonna edit it, since it was quoted twice, but to explain: It wasn't meant to be a reference to swtor mechanics specifically, and "easy to ignore" was supposed to be a comment on "visually not noticeable compared to big red floating numbers like what damage dealers get in most MMOs". Which was why I mentioned star treks taunt power: its visually impossible to ignore. You teleport and block damage. It has a big " cool" factor. Most taunts in most games are really easy to overlook. And also why I contrasted it with the shields healers get in many games that put shiny bubbles around their target. Visualy, you just can't ignore them. Giving tanks more flashy bad a** moves encourages people to play them. Giving all the flashy moves to healers and Damage dealers encourages people to play those roles instead. That's what I tried (and failed apparently) to say. Any resemblance to specific swtor mechanics was unintentional confusion on my part. Thanks for catching it though, can't fix the unseen error ^.^
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