Jump to content

Wyndswept

Members
  • Posts

    3
  • Joined

Everything posted by Wyndswept

  1. Ok i think its painfully obvious this game was never developed as a pvp game. All the skills were built to accomodate PVE. When anyone asks me what i think of TOR i say its very cool for PVE until you finish the class quests then its just a MEH rendition of WOW with lasers and ships. Balancing just isnt going to happen unless they take into account some things other games have done. 1. They should have different set of skills for PVP. 2. Like Rift and some others you should be able to have on the fly switching of talents that are preset by you so you can choose to be a tank spec, or DPS or healer spec when the game starts. 3. WZs should be multi server to prevent frustration of waiting 30 minutes to be rolled in 10. Sadly PVP was an after thought in this game and i didnt really expect it to be a PVP game anyways. I love PVP in any game and i generally will try a couple months to see what promise it has. I got all my BM gear and its been a zerg fest roller coaster ride. Lets just boil all of the talk we have to one thing. SW:TOR is NOT a PVP MMO. It tried and it failed so far and perhaps like Rift we will get the PVP patch, however with some of the most anticipated PVP MMOs about to hit the market i doubt much is going to bring back the player base. I will however recommend the game to friends who enjoy questing and grinding dungeons, its a very unique take on it for sure.
×
×
  • Create New...