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kistos

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  • Location
    Volos City
  • Interests
    Kendo, Aquarium Reef
  • Occupation
    Internet Station 68PC +
  1. BIOWARE WAKE THE HELL UP AND LISTEN TO THE PLAYERS THAT PAY n PLAY!!! what you did in 2.6 doesn't solve the problems we are writing here months now. *** are you even looking the forums? !
  2. Fail again they boost only the healing! what abut those that they wonna play DPS in Ranked arenas! where is the survivability?
  3. What abut the commando players that they want to play arena and they don't want to play healers but dps....? where is the survivability? The boost at healing was good, by still the players that wonna play dps commandos they cant stand in arenas and mostly in pvp groups. So BW you have a 30% thanks for me. FAIL
  4. i totally agree with you guys i hope the Devs read my post and more people reply with there ideas. Thank you for adding lets do it guys lets make the Devs hear our problems and do something or it will be too sud if a game with Star Wars title die soon, because if you check out the new titles of MMOs in http://www.mmorpg.com come up this game like the way it is have no chance
  5. I wonna start with this: Commando sucks like class in Arenas OK we told that before and we still waiting for BW to do something. I am not hiding that already i play WoW again. I quit WoW before 2 maybe 3 years now i got back in game i wasn't so happy but i m doing that while i am waiting for Wildstar. When i was in WoW i show something in there PvP system that was super ! and i was wondering why BioWare doesn't do the same? What i show wasn't new but was improved. They have realms that connects 6-8 servers i don't know the number exactly but they are connected together in PvP also PvE Queues. That mean that when i was queue for arenas or normal battlegrounds the queue was super fast. The same from the Dungeon group finder. That is something that SWTOR doesn't have. The queue at my server in North America "The Bastion" is ridiculously too long specially at Rank Arenas and Dungeon Finder system. And because the arenas are not attractive to all players (poor reword system) when the queue pops you find all the time the same 8-10 people queue in Arenas. That mean: First most of them they are in the same Guild and they queue the same time to farm rank points for the meaningless leader-board, usually they communicate throw Ventrilo or TS, and if by luck they get in the same group they have 90% win rate form the other team that they don't know each other and they don't have some strategy to win.( i speak for solo queue's). Second lets say that it's a holiday and many people play this day so you get solo-arena queue's every 5-10 min (thats fast, at last in my server) and by luck or because of your "Skill", you have many wins, thing that give you rating, so what you win? No really someone tell me whats the meaning to be in the top 10 of leader-board that this leader-board is from all the servers worldwide but your queue is only from your server (stupid?...YES!) and in the end you don't win something like a super rare Title "Arena Master" or a super rear mount for the top 10 winners of season 1 lets say... and many other rewords that someone can name. Bioware pass the arena system in game but seem those guys they didn't have and real plan how they gonna work it out, they just throw it to our face to blind as from there failure in the game. After that they come again in light-speed and they pass the GSF! wow bravo guys super... no really i like it, but there is no meaning there also expect the fun ofc. I know, i know my English sucks and this post is boring to read and bla bla bla. What i wonna say here is "Bioware please wake up! you toke a super title the STAR WARS! a title that so many people love and follow, and your tried to make it MMO but it seems what you doing is not so cool as must be. When the players join this game they must feel that they are in the STAR WARS universe! and wow yea! they love to be there and play your game(where is that feeling?). I will not tell you how you gonna do that, that's your job that's what we pay you for. Also when you put something new in game like Arenas or new OP's or the GSF, make it to be addictive, make it so the players spend meaningful time to get some reword not just the pvp gear that really you can farm it in just one week!"....I will stop here i told too much and is late already . So guys post your opinions on those maters. I will love to read also what you think.
  6. First commando sucks like class in Arenas OK we told that before and we still waiting for BW to do something. I am not hiding that already i play WoW again. I quit WoW before 2 maybe 3 years now i got back in game i wasn't so happy but i m doing that while i am waiting for Wildstar. When i was in WoW i show something in there PvP system that was super ! and i was wondering why BioWare doesn't do the same? What i show wasn't new but was improved. They have realms that connects 6-8 servers i don't know the number exactly but they are connected together in PvP also PvE Queues. That mean that when i was queue for arenas or normal battlegrounds the queue was super fast. The same from the Dungeon group finder. That is something that SWTOR doesn't have. The queue at my server in North America "The Bastion" is ridiculously too long specially at Rank Arenas and Dungeon Finder system. And because the arenas are not attractive to all players (poor reword system) when the queue pops you find all the time the same 8-10 people queue in Arenas. That mean: First most of them they are in the same Guild and they queue the same time to farm rank points for the meaningless leader-board, usually they communicate throw Ventrilo or TS, and if by luck they get in the same group they have 90% win rate form the other team that they don't know each other and they don't have some strategy to win.( i speak for solo queue's). Second lets say that it's a holiday and many people play this day so you get solo-arena queue's every 5-10 min (thats fast, at last in my server) and by luck or because of your "Skill", you have many wins, thing that give you rating, so what you win? No really someone tell me whats the meaning to be in the top 10 of leader-board that this leader-board is from all the servers worldwide but your queue is only from your server (stupid?...YES!) and in the end you don't win something like a super rare Title "Arena Master" or a super rear mount for the top 10 winners of season 1 lets say... and many other rewords that someone can name. Bioware pass the arena system in game but seem those guys they didn't have and real plan how they gonna work it out, they just throw it to our face to blind as from there failure in the game. After that they come again in light-speed and they pass the GSF! wow bravo guys super... no really i like it, but there is no meaning there also expect the fun ofc. I know, i know my English sucks and this post is boring to read and bla bla bla. What i wonna say here is "Bioware please wake up! you toke a super title the STAR WARS! a title that so many people love and follow, and your tried to make it MMO but it seems what you doing is not so cool as must be. When the players join this game they must feel that they are in the STAR WARS universe! and wow yea! they love to be there and play your game(where is that feeling?). I will not tell you how you gonna do that, that's your job that's what we pay you for. Also when you put something new in game like Arenas or new OP's or the GSF, make it to be addictive, make it so the players spend meaningful time to get some reword not just the pvp gear that really you can farm it in just one week!"....I will stop here i told too much and is late already . So guys post your opinions on those maters. I will love to read also what you think.
  7. i sell my Account at EVE if you care really cheap
  8. I am sorry English is not my birth language. I try to explain as much as i can that is not fair for a player specially one that is subscriber for the beginning of this game, not to be able to play the class that he loves in one new content like arenas. They must consider next time before they get up with something new, to fix and balance also all the classes.
  9. We need more survivability, just like that what you gonna do in the end is your team decision. I play Rated arenas i am always the first target enemy focus fire i die in 10-20 sec and the game this way is not fun at all. Commando special gunnery commando are good in dps but as a class they are very fragile. Enemy team will focus on them at first they are easy to die and they kick one dps out of battle without too much effort and CD.
  10. Srl i don't get it. I can't stand the 90% of the fights. I am not new in this class i play Commando till Beta and i never truly had problem like that. I queue solo rated games and i am always the first target of the enemy team, why? because i am easy kill, no serious defense CD's that they will truly keep me alive, most of the time i have a Mara and Assassin or powertech one me all the time when i activate my defense CD's then that's it i am dead meat! I try to heal push them back shield my self but never never work's i only survive 5 more sec. If i am lucky by mistake and they don't focus me then yea i can be deadly. But what kind of game is that? who can be happy with that. All the hardcore players tell me all the time "you suck because you died!" or "quit playing commando and play an other class" and yea ofc i do because all the freaking time i am focused by three brutal dps classes and cant stay more than 10 sec, specially when they group doesn't have healer or tank to help me out. So Bioware made a class for PVE only, because if we say to play healer there is the biggest joke of all, COMMANDO HEALER IS CRAP! assault maybe well yea maybe you do something but not truly anything. Gunnery from the other side is good spec for pvp, but the class is weak. When enemy team see commando ofc they will attack him first for 2 reason. 1. he is weak to stay up in press more than 10-20 sec and if the CC is good coordinated then he is dead in 5 sec for sure. 2. if by any chance they let him alone they will die from his lethal dps. So is this a strategy plan to play this class? is this balance? is this fun for people they chose to play commandos? In this post i really need someone from Bioware to give me a straight answer.
  11. TheBloodline is an old European guild. Now the guild is moving slowly to The Bastion server. Our target is RPvP and late night Raids. Please for more information contact Thoraxx, Ti'Roan in game mail or whisper. We will be happy to see good players in our ranks
  12. I am Star wars fun and really i found the idea of this game very cleaver. I am with you till the first day, the beta, and now. Us me and other people help you to make this game better all those years of development, now i have some questions to make and by this way i hope that will help you think deeper some problems and make your game better and keep it in the top world list of mmo's. 1. What will happen to Planet Ilum that now is a dead planet with no contend and reason to go there rather the PvE daily missions? 2. 4 months the game running now and i still find lot of Bugs around the world. Some timers are still fake and lot of things doesn't work properly. Are you gonna fix them? Do you have enough people working on that? 3. Coruscant is one of the most beautiful planets in the game also Korriban and some other planets. You spent money and time, people drawing, programing, music and lot of stuff. Well now we see that when we play the game we spent some hours lets say some people days on those Star Wars planets just for leveling but after we never find a reason to go back. Are you gonna use those planets again in future for 50 lvl and don't close all those players in one space station? 4. Many people don't like the pvp of the game and most of them believe that the end game pvp is unbalanced and with no difference from other MMO's at market like wow, Warhammer and some others . Also this reason made many player (customers) to quit the game. Are you gonna fix that and listen your customer problems? 5. Pve end game un-accessible for some players with no guilds or lets say strong guilds and for those that they can run it ...they are not fun. What changes you gonna do to make the pve end game good for everyone? 6. So great work and time spent to make the planets and builds and creatures and all the things around and that was good to focus and make them beautiful, but you miss the most important thing of the game and that is the End-game Gear and how it look like. When i was leveling with my characters i found and wear some great and beautiful "star wars" looking gear but in the end game i don't like them at all and i don't think i am the only one here believe that. What you gonna do to make your customers happy again? Are you sure that the team you have working on that is the best you can have? 7. All that things you did for the crafting skills and all that advertisement you did at the start of the game and still the system and the results of them doesn't make me happy. Are you planing in future to make Crew Skills look and working better? 8. Space Combat oh yea... when first time i read abut that i was so excited and i was thinking "at last one mmo with something different from others". But you people there in BW what are you doing? You make all this project so great but also same time so useless for players to spent time and play missions in space combat. And why you didnt add the space combat in PvP or some group PvE. Are you planning in future to do some changes in space combat the the reason that exist in game? Those are some question that i have to make to BW and i think i am not the only one that want some answers on that. And also i believe that if BW will work on those problems soon and fast, will save the game and will attract more customers. I am sorry if make some mistakes at my writing but English are not my birth language so forgive me . If you people reading this post and have some more questions to make to BW fill free to post them under. Or if some others believe they have the answers i will be happy to know. BW* (BioWare)
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