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TestRider

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  1. I can't be the only one who feels this way. Everytime I unlock a new ability, I curse and try to somehow make it fit among my already-way-too-crowded keybinds; keep in my, I'm just a level 39 Juggernaut. Let's do a quick recap of the abilities I've got keybinded so far, with their respective cooldowns: -Force Charge (15 secs) -Assault -Vicious Slash -Smash (12 secs) -Impale (9 secs) -Force Scream (9 secs) -Saber Ward (3 mins) -Ravage (30 secs) -Unleash (2 mins) -Sundering Assault (5 secs) -Disruption (8 secs) -Force Choke (1 min) -Retaliation (6 secs) -Threatening Scream (45 secs) -Force Push (1 min) -Saber Throw (30 secs) -Endure Pain (1 min 30 secs) -Taunt (15 secs) -Enrage (1 min) -Sweeping Slash The cooldowns on these abilities are all over the place, with very few being in-sync, and I also need to keep an eye on their Rage cost relative to the Rage I've currently got built-up. This list obviously doesn't take into account stuff like medpacs and Throw the Huttball. Next up I'll also need to integrate Shatter, Intimidating Roar, Vicious Throw and Intercede. What's the concensus on this? Do most people simply get used to it? Does Bioware have any intention of cutting down on some of these?
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