-
Posts
239 -
Joined
Content Type
Forums
Blogs
Events
Articles
Downloads
Gallery
Posts posted by Regentlord
-
-
Time to reroll sniper
-
have augments
As of today that is all I need?
I tried queueing a few days ago with full 232 + full augs and people told me I needed to go grind 300 GC first.
-
Hey, with the new patch changes to bolster, what does the "checklist" for solo ranked look like now?
There is the obvious things like: Valor 25, stims, and adrenals.
What about gear? How do you get gear for ranked, or do you even need it anymore? If you do need it how long does it take to get?
Thanks.
-
What are they even doing.
Unsubbed. Maybe see you in 5.2. No one wants to play Solo Mercs for 4 months.
-
Merc nerfs on the 24th.
-
The utility is broken, end of story. I do just fine without it.
Can you link your rated record? I looked up the name in your signature and it is unrated.
-
Just look at the PvE optimal stats and make adjustments where necessary.
-
The real issue with mercs is how little the punished for blowing energy shield. Everyone just takes all three utilities for it and it becomes insanely overpowered and is on such a short cooldown.
Energy Shield
Reflect
Kolto
Energy Shield is back again
-
What counters operatives: Mercs
What are 75% of ranked players: Mercs
Once mercs get nerfed and all the fotm people go back to playing their normal classes then it should be better.
-
There has never been a bantha companion for sale.
-
Ultimately, to all who disapprove of the time (or whatever) keep in mind, if we lived in a culture where cheating wasn't so common, this wouldn't be such a problem. It isn't Bioware's fault that people cheat, win trade, etc. It's the players. It's just so common anymore to lie on a resume or cheat on a game. No care for the harm to another, so long as someone gets what they want. It makes every aspect of life less enjoyable and unfair. One who will cheat in the least little thing, will cheat in the most, not caring whom they hurt. And before you flame me, if all who live in glass houses should probably think twice before casting stones.
Yes I'm old. But this whole cheating thing is not Bioware's fault. And prob 50% or more cheat somewhere. It's only when you're on the raw end of the deal do you realize how much it really sucks.
Le t the rest of us just refuse to allow it in our lives. Good guys don't always win in the end, but then, do we really know what the end is? Light will eventually shine into the darkness.
... You realize that 99.9% of players don't cheat. It is just that the .1% that do ruin it for the other 99.9%.
-
but if they're dumb enough to believe someone's actually going to pay them 3 million credits to click a referral link
Most people actually pay them though.
-
With the current state of class balance, it is incredibly hard to kill anyone in matches with healers and tanks. As long as both the healer and tank are decent the match will go to acid 100% of the time. This is already insanely tiring and boring, but the mechanics of acid and the mechanics of bolster do not work well together. For whatever reason, some players with worse gear will get bolstered to have a few thousand hp more (but less stats maybe?) than geared players. When it comes down to acid they always win by one tick.
Either bolster needs to be fixed or acid mechanics need to be redone. They could even replace acid with something where healing is reduced by like 50% and it goes up until someone dies.
1 Healer 3 DPS = FUN
1 Tank 3 DPS = FUN
4 DPS = FUN
1 Healer 1 Tank 2 DPS = NOT FUN
-
I think this suggestion is a bad idea.
It would limit the writers in how how these characters are used in any future story content.
They are already "permanent" you just have to start the chapter, grab them and leave. I don't see why they shouldn't make them easier to grab, or they need to make them not go outside their chapters.
-
PLEASE FIX THIS. It is such a simple fix.
-
I've been having the same problem. Maybe like 15% of the time the focus target modifier won't work.
-
Apparently they are going back to making group content now, so in a few months the new things should be out, hopefully.
-
You probably don't have Early Access. It is intended that you cannot level past 65 until December 2nd.
-
Since abilities scale with level automatically, there is no need for the ability to say Rank 62 when you look at the tooltip - just makes for unnecessary clutter.
-
Hey guys,
Me and some friends are resubbing. We all really like to PvP so we were wondering where to go for the fastest pops/best ranked competition. We all got auto-transferred to Shadowlands, but I hear that Harbinger might be the most popular PvP server now? Is that true?
Thanks!
-
Uhh...what...?
-
I am surprised you figured out how to get out of bed this morning.
-
I am on day eight of my ticket now. I originally called them and they told me to put in a ticket ingame. Kind of frustrating it is taking so long.
-
When WoW added 64bit client the only performance improvement I got was it fixed my system from crashing when they tried to load a movie file, specifically the one for killing the Lich King.
It seems to me a lot of people don't really understand what a 64 bit client does, and that it might not really be that helpful.
Don't get me wrong, I'd like to see one, but it's doubtful it would be the miracle players are touting it as.
It seems you don't understand what it does.
WoW was not affected much when they first came out with the 64 bit client because up to that point the entire game was built to run on 2 gigs of RAM. The reason they came out with the 64 bit client was so that, in the future once everyone had 64 bit os and more than 4 gigs of ram, they could make use of it.
SWTOR was never developed to run on only 2 gigs of RAM, you can see they tried to get around the 32bit cap by process splitting, but it still isn't enough.
Developing a proper 64 bit client for SWTOR would show immediate, moderate gains in performance for almost every player that has a computer made within the last five years.
All Servers on East Coast
in PvP
Posted
Hmm... personally this was amazing for me. Went from 80ms on Harb to 20ms.
I could see how annoying this is for actual West Coast players though.
The one thing that is good about this though, is it makes cross server warzones/ops closer than ever.