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Prapcaster

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Posts posted by Prapcaster

  1. 2 hours ago, krackcommando said:

    my favorite is concussion round followed immediately by enet. which sends my head spinning to see where the 2nd merc was. nope. no second merc. same dude conc'd then enet the next gcd. 🤔

    Dude that's every merc I come across now. they stun me then immediately break it with a tracer missile.

    • Like 1
    • Haha 1
  2. 1 hour ago, TrixxieTriss said:

    But how does it obtain said propriety info unless BW/BS/EA is giving it to them? Otherwise it’s suspect. That’s why we use steam a gauge fluctuation trends because that info is publicly available & trusted. 

    That's how analytics work. It combines twitch viewership,steam,social media and other areas. It's not an accurate count it's an estimate. I'd say about 60% of the games population probably uses the website launcher since they got rid of bitraider or whatever it was called. That's the only reason I used to use steam.

  3. On 7/25/2023 at 8:51 AM, StrikePrice said:

    If you are melee and you're struggling with slows, you have absolutely failed to adapt to the current meta and it's your fault. I pvp with every class and spec, but my mains are Inf Shadow, Rage Jugg and Combat Sent. All three have many, many ways to mitigate CC and I have no trouble getting next to sorcs. Now, they are slippery and they have lots of ways to stay alive. But, most of the time either I kill them or they flee the combat. Further, AR Mercs and Eng Snipers are much, much better than sorcs at shutting melee down.

    It's bad players that can't adapt to the meta that are complaining about sorcs.

    So you're telling me a ranged dps class that has dr comparable to a sin tank, constant self heals, the ability to potentially explode 80kish at least worth of dots then reclip them, aoe root every 30 seconds, 2 stun breakers, phase walk, refreshable 50% slow for the entire match, spammable tab dot root and inturrupt immunity is not broken? Sure bud it's just bad players complaining lmao. Man I'm a long time madness player and this spec needs to be nerfed back into 6.0.

    • Like 2
  4. 7 hours ago, TrixxieTriss said:

    How does it pull non steam swtor launcher data / server data? Pretty sure BW removed that API from the website. 

    combination of subscribers and social media from what I've gathered. They read the algorithims for every game.

  5. 13 hours ago, TrixxieTriss said:

    Who could have predicted that season 3 wouldn’t be a hit if they didn’t make some changes to the pre-made situation 🤷🏻‍♀️

    https://steamcharts.com/app/1286830#1m

    Most people will argue to death that steam isn't accurate so this is a website that calculates steam and the swtor site launcer. Byt the looks of it in the past 3 months nearly half the population has shrunk. https://mmo-population.com/r/swtor#:~:text=How Many People Play Star,total player base of 12%2C096%2C995.

  6. 1 hour ago, Beyrahl said:

    You give up AoE to take it, I think it should be the survival option and I think that's fine. Currently, it's the survival and free kiting sim option, most classes it's most abusive on are already not doing well. It should be less of a slow or simply not slow at all, if the slow is to remain its reapplication should not slow 100%. 

    the refresh is just silly imo. One time it refreshed 14 times on me. The match was completely unplayable because of it.

  7. 1 hour ago, meddani said:

    I don"t even think it's that bad, the only thing about sorcerer sright now that's annoying is the root on the knockback 

    idk I think death brand is pretty broken. Remove the stupid refresh and slow it has and nerf leech and I think it would probably be fine.

    • Like 1
  8. 4 hours ago, Samcuu said:

    I've always thought the majority of ranked rewards were trash bar some mounts and weapons. The armors are all ugly to me. I think it's an upgrade on the past pvp reward armor sets, imo. 

    On god. The armor sets were terrible for the most parts. Only things that looked really good were the furious weapons and head pieces.

    • Like 1
  9. 11 minutes ago, Beyrahl said:

    Reminds me of the season (ranked) 3 titles and TC Hardmode giving the same title. 
    This has been a thing for a long time. 

    Yeah but at least you still had to vaguely earn the TC one even if it was pretty simple. This one you can just buy some mats and and click a crew skill

    • Haha 1
  10. Devs you might might wanna actually read what legacy titles are already in the game before adding in the same titles to pvp. You get "The unstoppable Force" for just crafting one invasion force and in season three prodigy which takes an insane amount of time to complete you get the legacy title "Unstoppable Force". Are you guys just trolling us at this point for a laugh?

    • Like 4
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  11. 21 hours ago, Beyrahl said:

    When there are no meta changes for quite some time, which Swtor definitely suffers from I would say that's true. When things were better SWTOR PvP is chaotic and different enough from match to match and swapping classes that kept it interesting, for those who only play one class I can see it getting boring before the month's sub is even over though. 
    I purely play this game for PvP and I would have quit back in 2.0 if it wasn't for PvP, it's just different enough to not be entirely stale for me after a short time but the lack of updates or meta shifts really drags more so lately than ever as the state of the game is miserable. 

    Same with me and I'd say most people. If it weren't for pvp all the raiding in the world wouldn't keep people playing this game. But even so with all the horrible metas that go completely unchecked and in general just bonehead decisions by the shot callers 2023 pvp isn't sustainable. Especially since there's no word on season 3 and I've noticed a big drop in most of the SF pvp guilds the past month or so. 

  12. On 7/14/2023 at 5:35 AM, AocaVII said:

    LoL seasons How about playing PvP because it's something you really like doing. 

     

    Not a great take on that one bud. Do any one thing enough and you're gonna get burned out and quit. Irl I really love hooping and joining pickup games at the gym in the morning. That doesn't mean I'm gonna constantly do it for the love of the sport because the human brain get's bored of mundane routine. Add that to a videogame with no physical gain and people are gonna be unhappy pretty quickly. This isn't rocket science.

    • Like 1
  13. 2 hours ago, AocaVII said:

    No more ranked. Too much win trading and there's not enough players to make the matchmaking fair. And it's the most toxic thing in the game by far 

    I'm tired of seeing players with gold flares that don't even PVP and when they do they're awful.

     

    You literally have ranked pvp. You have arenas. Ranked without the drama. It's one thing I think they actually got right. They just got tired of all the complaints of the trash talking and all the toxicity so they removed it.

    door clicker spotted

    • Haha 2
  14. 14 hours ago, MagnusMaximal said:

    What do operatives have to complain about? They don't get stuck like Merc/Commandos. I have faced this issue as well. Which is why with 7.0 it was a easy choice to pick between rocket out and Echoing Deterent

    operatives still get stuck in the floor and have to leave the match

  15. All these forums are now is a whole lotta yappin and people wafflin about nothing for months on end. Game is not skill based and the people who say it is are trolling you out of boredom. Rewards are nothing but cu cking people that legitimately earned them several years and and giving them out like candy to every forum warrior for no reason other then the devs too lazy and overpaid to give us a scrap of content. Poople that come here to to argue invisible points are the reason content is getting more smooth brained.

    • Like 2
  16. 3 hours ago, DeannaVoyager said:

    We are not children, we are adults playing a video game we pay for. If I pay for candy or ice cream, it's my decision to have those as long as I pay for it. When you start paying my sub, you can give me whatever food you want to. I will either eat it or not, depens if you can make it taste like candy or ice cream. 🍨

    bro has never heard of a metaphor in his life

    • Like 1
  17. 50 minutes ago, Fynnlagh said:

    Because there wasn't any "competition" in this game. When ranked was released it took some weeks until you had 1 group dominating ranked per server and every other group dodging that group, next step was wintrading and stomping pug groups.

    Competitive doesn't work in mmorpg and never will until the company behind it will check games, ladders and watch matches and banning for any offense.

    I don't think were on the same topic here. Ranked has never had entire guilds crushing the queue since 8v8 ranked which was like a decade ago. 4v4 ranked was just teams with the random pvp guild that died in a few months and splintered off into other guilds. As far as wintrading goes it was an issue because it was allowed to be an issue. It took people like cabelas and demonchild who had been throwing and wintrading for years way too long to get any kind of punishment and by that time the damage those kind of people caused couldn't be swept under the rug.

    As far as ranked working in an mmorpg I'm not sure why you stated it doesn't work. WoW was one of the biggest e-sports events in the gaming scene for years before the devs had a bunch of accusations towards them. It still could be I've no idea I don't keep up with it anymore. Destiny another mmo is one of the biggest competetive games on the market.

  18. 22 minutes ago, krackcommando said:

    matchmaking is pretty bad. I would expect it to be difficult for WZs, but it's bad in arenas too. it's bad in ways that there's no excuse for such as all 8 players being solo q'd, and the two worst, 324 ilvl players w/o augs are on the same team, while the only healer or tank is on the other team.

     

    That's the worst part of pvp imo. And nobody can say it's becasue there's not enough healers and tanks in the queue. Because more times then I can count I've seen one team can a 3 stack of pug healers and the other team gets a 3 stack of tanks. I don't believe all this talk of them saying there's a hidden mmr and a role based match making in the queue. I think they say all these things exist and never actually added them.

  19. Nah this is just the consequences of taking competition away. These are the people that play the game for the cartel market and nothing else. The reason they weren't in pvp before is because there was at least a vague expectation to not be terrible at the game. Now that it's been taken away these people that have never read a single ability are rushing in like waves on a beach. Just run a round the map a bit and maybe click on a node a few times and they'll get the rewards they were after. A sad state this game is in.

  20. 12 hours ago, Headstylez said:

    I mean someone can learn the basics of Rocket League in an hour and start having fun going just trying to climb through the lower brackets.  Almost every cookie-cutter cash-grab mobile multiplayer game I play while taking a poop has some sort of skill-based tier mode I can explore if I want.  What’s the point of learning SWTOR complex systems now if the only reward is just a slightly shorter grind?

    My friends who tried to get me into rocket league would disagree with you on that

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