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Warrioroffhell

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Posts posted by Warrioroffhell

  1. After the recent patch where two "problematic" arenas were removed, people started to randomly die to terrain bugs on remaining arenas. Even worse, some players have learned where the dangerous spots are located, and are trying to "bait" enemies there to secure a free win. Are developers aware of this? Is there any chance we will get bug fixes without a complete removal of the map? Because I'm afraid that very soon ranked pvpers will run out of properly working maps to play on. This is my biggest personal concern about "quality of the experience".

     

    basically what nightrain has said , the current remaining maps are more buggy then they've ever been before.

  2. Another endless debate on an ability the class needs but people who don't know how to counter it are crying once more , i will repeat this again and again every merc ability or dcds is counterable unlike some other classes . second why would u nerve an ability on the LEAST mobile class in this game , the entire purpose of the ability is to stop people from running away cause u are a castwise based class and heavy LOS screwed
  3. The way how current players are the best games in solo ranked are 4dps who actually reflect ur skill lvl , tank/heals while they can be good haven't been as good since season 10 and in season 13 they were utterly boring cause of forcebound and grith teeth etc. Also u have a higher chance of getting the most irritating players in ur teams cause most of them play tank/heal to throw on the queue for their own amusement (i will not mention names cause people who play ranked know who i'm talking about)
  4. The OP is probably a lost cause, but to other new players who may be reading - the vast majority of any toxicity is directed at players who don't contribute to the team.

     

    The common expectations of new players are:

     

    1.) Follow the kill order called by your team, and cc or at least don't hit or dot the cc target (i.e. PT > Jug, cc merc)

    2.) Use all your defensive cooldowns before you die, and have basic kiting skill if you are ranged (solo q'ing regs can be good practice for this one, don't q with pocket tanks and healers if you need to work on this)

    3.) Know your rotation enough to put out passable numbers - 6k+ dps, 9k+ hps. If you are a tank, you must guard swap based on who is being targeted.

    4.) 306 set bonus gear, augmented with 73+ (blue) tier, and the right tactical for solo ranked

    5.) Ask questions when you have them - most players will help, even if they need to cool down for a bit after a loss

     

    If you do these basic things, you will set yourself up for success and give an honest shake and what can be a very fun part of the game. There are way more advanced mechanics than what I listed above to learn as you gain experience, but this is a solid foundation. Going in blind and being a complete burden will not make you any friends, and likely won't be any fun either.

     

    Caprica basicaly summing everything up to the point. If u don't come in like a troll and start being toxic to experienced players from the start and accept critique and ask questions , u will have a nice time in SR. If u don't ur just asking for it.

  5. I'm telling you sniper is not in a good place LOL

     

    I used to be able to solo q with mine for years. Can't do that anymore w/o the double roll, and viable casted Ambush crit. I probably did 4000 wzs on my sniper/slinger over years of play. You want to think they are in a good place go ahead LOL

     

    On the other hand if I go on a SOLO QD dps merc, I feel pretty dam mobile. I won't die, get top deeps, and not need a healer. I can't play my sniper anymore after 4000 matches of being able to. I used to main it, can't now LMAO

     

    Sniper since launch please don't tell me they're in a good place lol

     

    They don't need much of a fix:

     

    Remove phase walk garbage reskin; replace w double roll, make a normal crit ambush the hardest hit in the game as it should be and always was, get rid of the insta 30% increase Ambush that you can barely hit anyone with more than 1-3 times a match so you don't get 50k casted crit ambushes nerfed to accommodate for this ability.

     

    That's why the normal crit on ambush is a cloaked nerf that no one realizes.

     

    I guess u only play regs , If u tell sniper ain't good in games ur totally wrong , they have great team abilities and mobility especially as MM and if u tell me a merc is mobile as the lowest moblity class in game i lmao tbh . People always whining about merc and dcds till they play it and find out it really isn't as great as u think xD. Snipers are honestly fine atm most off all with phasewalk now , only thing they need is evasion getting fixed.

  6. I guess u guys don't play a lot of ranked . I know votekick has been on the table for a while now and we all agree on some points but i got to say this is another trollpost. Most of these people that get kicked are literally either trolls or throwers or bots or people who queue without gear ( i mean totally wrong gear like 270greens and no tactical or snipers with defense gear (got screenshot for this one , this one is gold btw lmao) . I get that new players want to get into ranked but plz learn the game in regs first instead of queuing ranked on ur first day and then getting globalled every game being an autoloss to ur team (wich ends up in votekicks).

     

    U got to ask , i didn't play ranked till s8 and i played from launch , being afraid of being an hindrance in ranked i played regs till i thought i would be able to do ranked. But i guess this attitude isn't here anymore. And all these players who say they are new and queue from day 1 should be ashamed of themselves to come to forums for drama instead of going regulars to get good. And another topic , instead of whining about complaints , adapt urself and get better . If u think this is toxic now , u didn't play season 8.

  7. I play a Sniper in Eng and was my main a year or so ago, but I think the class is hard to play.

    So its true they can really put damage easy, I have not played the class in like two months and if I do couple WZs I would be doing 7-9k dps easy. But the class is very skill based, especially on the defence side of things. If you mistake a DCD you will pay a heavy price for that mistake. In ranked this means you lost the game.

    Sniper are the only real turret class left, the game had three turret classes in the past, Snipers, Sorcs and Mercs. Sorcs and Mercs have so much mobility nowadays can we still call them a Turret class, definitely not. Mobility is always a winner in PvP IMO. Holo-Locate is okay but I think it does not feel right as with other classes, as unlike Sorcs you cannot heal yourself to full. My 2 cents is that really it is a class that needs nothing done to it. I would probably trade Holo-Locate with some Def utility but that is my opinion.

     

    if ur telling me sniper isn't mobile with all speed buffs etc , u must be out of ur mind. I'll tell u right now merc/mando is still the lowest mobility class in game. There isn't a single class with as much speedbuffs and mobility as sniper atm.

    Also sniper is in a good spot atm , except that evasion doesn't work on broken pt damage but thats another story.

  8. nice to hear u are having a good time.

    Most of the time when people are toxic its cause they lose but u don't have to take it to heart and just try to improve and most of the time when those people see improvement they will tell u too.

     

    For all those people out there who say ranked is toxic , u shouldve played Season 8 , wich was the top of toxicity and the biggest boost to improve ever.

  9. imagine nerfing an entire spec cause of PVE reasons . New set bonus nice , once again for pve . Pvp doesn't get anything and will probably be the lowest off al healers once again . Feels like season 8 all over again.
  10. This must be the biggest troll post in history of this game......

    People whining about slowes affecting movement (sounds logically) and about cc's while whitebar is a thing everyone knows.

     

    Big learn to play issue here , i advise most of these people complaining to relearn their classes and check whitebar system and other class cc's and immunity's.

     

    edit : Btw most classes have cleanses for these slows, roots and others can cleanse u too , and don't start with yea but they don't cleanse others etc. This is a l2p issue

  11. just make force bound into the dps specs and make it cleansable , the worst part of the entire set is that its not cleansable and should be cleansed together with fear.
  12. Oh please,

    Don't start with the nerf talks , for the one time merc is overall balanced except for pvp people start whining about it.

    All heal specs can compete with each other at this moment.

    If they do nerve concentraded fire there isn't a single set that is usable for heals since all others are trash.

  13. Merc healers will be the meta until they get nerfed in 6.1.2. Sorc healers will still be **** (at least until merc heals gets nerfed). AP pt will be the meta. Operatives will still be good. Sins will fall hard. Leth will be meta in tank/healer. Probably still overshadowed by double pt.

     

    These ^ changes are fairly obvious.

     

    It will be interesting to see if jugg dps will become viable. If arsenal damage increased make up for their general lack of damage. How hard sorc gathering storm nerf will hurt dps sorcs.

     

    Prum ,

     

    Why in the world would merc heals need to be nerfed..... this is ridiculous , out of all healers mercs are the easiest too shut down , second they overheat way too quickly , third its not cause they survive bit better that they do more hps then other healers.......

     

    if we look at hps output its oper-merc-sorc before the patch , and don't forget its not cause sorcs do less hps that they are not good , pull has damage reduction , bubble to break cc's and more on the move and aoe then merc ever can while moving.

     

    stop the nerf merc heal stuff , it doesn't make any sense

     

    All heals should be buffed and not a single nerfed.

  14. Sorc healer is unplayable in group ranked at the moment because it's so weak compared to merc and operative. Hopefully the dev team sees that the raw hps output of sorc is too low right now and raise it.

     

    all healers are unplayable xD , instead of balancing all basic heal output they only buff sorc heals once again. feels like 4.0-5.0 all over again making sorcs the meta healer once more . only reason why people go merc/oper atm is cause merc has better dcd's and oper for aoe heals vs cleave dps meta.

  15. Can people finally stop with the nerf operatives/sins threads?

     

    like every issue u guys have described has something to do with the gearstack buggs or classstacking.

    If u look at the class itself they are fine.

     

    If u don't know how to handle an operative i suggest u learn how to duel operatives. their weakness is roots after roll or after double roll

     

    Same for sins where people are wasting their hardstuns on deflection with utility or on shroud with tech/force stuns

    if u know the classes u know how to counter them and u would now all classes are pretty good balanced this expansion except for jug dps and overall heal specs , but i won't go in detail here since its going offtopic.

     

    just fix the bug arround gear/tactical swapping and everything is fine.

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