So with the most recent Dev post, I see that we are again at the mercy of how they want us to play the game and not how WE want to play. "In PvP, we want to continue to foster more high quality matches in Ranked, especially Group Ranked. So far this year we’ve boosted rewards to that end, but haven’t seen as much movement there as we would like. So, in addition to boosting conquest rewards for Ranked (as indicated in David’s post), we are introducing an additional exclusive reward which is required to build the new augments." And then, "To be clear, these augments will require BOTH the PvE material (only available in Master Mode Operations) AND the PvP material (only available in Ranked) to craft. We acknowledge that many players prefer one mode over the other, however we have a robust trading economy that rewards those who make these scarce materials available either via the Galactic Trade Network or simply trade chat."
What this means is they are forcing players to do what they want us to do regardless of how we want to play. If you want to have the augments and not pvp, its very clear you are going to have to pay millions and millions to have access to them through GTN. They have done this before, pushing pvp on the populace because that's what they care about, and it failed. I'm so sick of the Devs running this game this way. Because of Zors and the pvp minded devs the common player has suffered since the first year the game was launched.
With all the grand knowledge going on an Bioware/EA, maybe they could fix the bugs in the game that have been there for a number of years, making the game better and easing quality of life. I'm guessing this is just the way it going to be until we get a new mmorpg Star Wars game in the future. This 6.1.4 patch is going to be trash.