Okay, I know most of you guys actually enjoy Galactic Starfighter the way it is, but certainly it can become much better. I guess some of you (and hopefully the game designers and managers) have watched the Star Wars movies. The space battles were anything but slow. There was speed. A key concept that's missing here. When I fly my fastest ship on normal speed I feel like I'm driving a paraglider or something. How is this supposed to be epic and cool? You know, there is game named "the need for speed", by the same master company, if I'm not mistaken. Not that i play it, but the idea is that speed alone is sufficient to make a whole new game. I have no idea what drove the designers to make the renown Star Wars space battles the slowest thing in the universe, contrary to the official source. The speed is definitely possible to add, it's actually there, but restricted for some unknown purpose and against all action logic. So here are my suggestions:
1. Make the boost speed normal speed. Put brakes if you must for fine maneuvers but let us enjoy the flying. You know, this moment when you pop up from what it looks to be a wormhole (when you should be on your carrier ship actually) and head for the action takes forever. It's a moment of prolonged agony and is quite exhausting. I mean literally. By the time you reach another ship your engines are depleted, and the chasing begins on slow cadence. That's, of course, if you're driving fast enough in the beginning to not fall asleep. On "normal" speed you have enough time to make a coffee. What kind of pointless, sadistic design is this?
2. Please, put some option to remove all pollution from the screen, especially the center rings, or make it switchable by some key. That would be beautiful. The marker showing targeted enemy is fine but I see absolutely no need of all the circles that ruin the vision. They add nothing. Zero information. It's not even a cockpit view. Or put it somewhere else, away from the center, if possible.
3. One minor change in the current situation. The shaking of the ship when boosting is ridiculous. It's not a steam locomotive after all. One can assume that putting more energy in some high tech space engine will only rise its temperature. What could be the cause for vibrations? I feel as if the shaking was put to remind the player that what otherwise would be called normal speed is actually something quite exclusive and has to be repaid with sleep mode of recharge.