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EpikHunt

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  1. Weekly cost reset is the best thing! Looking at the price tag for the legendary quality lock reroll, I think I will take my chances with the RNG. Can the Armor/Barrel/Hilts and Amplified Gear's amplifier drops and rerolls honor our Loot rules? IE, tanks should only get tank amps, healers should only get healer amps, DPS should only DPS amps. And Force users do not get Tech amps, and Tech users do not get Force amps, or at the very least barrels should never get force amps, and hilts should never get tech amps.
  2. Another suggestion, and this only applies to Armors, Barrels and Hilts, BUT when you get piece of Armor or modifiable gear, OR you reamp, the selections SHOULD follow the "Loot Discipline" rules. Example, if I am a Mercenary, and my Loot Discipline is set to Bodyguard, then the amplifiers that drop or I could re-amp to would only be healing amps like Medtech, Aural Rejuvenation, etc, and never the Force Harmonization. We are still spending credits, BUT have a bit more control over the RNG and only get the things we can actually use. If i want DPS like Armor Penetration, then I would just change my loot discipline to Arsenal and start grinding/re-amping.
  3. Devs, Would like to make a suggestion in the interest of RNG control, and the fact that i do not like credit sinks in game play. The RNG for Armors/Barrels/Hilts should be based on your Loot Discipline. Example, Tanks will only have available Defensive Amplifiers like Fortuitous Redoubt, Reinforced Armor, etc.. Healers like Bodyguard Mercenaries have a chance to get "Medtech" and all of the other healing amps except "Force Harmonization", likewise, Jedi Sentinels can only roll for DPS amps except Tech Wizardry. Change loot discipline, and you change the available amps you can roll on.
  4. I would like to see a "silencer" weapon tuning that muffled the sounds, reduced the light intensity and looked like a silencer on blasters (I leave it as an exercisers to the development staff on what a saber silencer looks like).https://en.wikipedia.org/wiki/Silencer_(firearms)
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