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DJRobSA

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  1. I don't want TOR to be WoW. You are missing my point(and those who have said so prior). I am a WoW player and when I want WoW I play WoW. Unfortunately this will make some of my views biast to an MMO I also play. My point is.... that when I am playing ToR it doesn't feel epic. It doesn't feel MMO. My experience has been very low populated in terms of seeing and grouping with other players that it most often feels single player as to MMO. My further point is that most of my gaming time in ToR is eaten up by Quest Cutscenes that don't all follow the story line neccessarily. So I am not getting enough gameplay, unless I space bar through the whoe convo to skip it completely. Also to group up has been unlucky for me where I waited long periods for groups to be full ready to do a flashpoint. Addons do not necessarily dumb down the game. They some times assist in playing the game such that you can have information or assistance in things that otherwise are cumbersome to do. For example an XP monitor of how much per hour you are doing, estimated time to level etc... or a Damage metre, etc etc... Finally the other players I see running around almost all look the same. Its boring? The gear for level 50's of those I seen on the server don't look that much better than the gear at 20, 30 etc.... The AWESOME effect seems to be gone after the first initial WOW THIS IS STAR WARS feeling has gone. Now I am looking at it more as a game than the genre and theme it has! I am not asking or demanding Bioware change or fix it to be WoW, I am simply saying that these are the things that have made me feel that this MMO is not particularily good in terms of its gameplay design.
  2. The thing is, I am not saying I want a WoW/SWTOR based game (I play both WoW and SWTOR anyway). tbh the interface feels a lot like WoW already and the game is impressive that I want to play it. What I am saying is that the MMO component of the game is lacking a lot and this deteriates the gameplay imho together with the story taking up lots of time already. The story maybe should have been kept simpler and quicker where the story does not really follow the main plot. I am all in for the cutscenes for each quest, but they need to be in strategic places so to increase my play time or quick and simple (my brother is caught by the justicars, Sure I will go free him), and not get my popcorn watch lots of ingame cutscenes online which I could have done offline (where I have to find out the whole story of why I am doing something simple). I've sometimes calculated that it takes longer to hand in/pickup my quests than it does to do the quests based on this and is why my keyboard space bar is becoming my best friend. If the game is so story based, and can be solo'd right to 50, then it does not really need to be MMO. Like Mass Effect a single player version could have been released. To further what I am saying, is that you might find a lot players at certain locations making it feel more like an MMO, but to be able to play with them effectively is another story in my experience. An example is when I am trying to find a group to do a flashpoint, I can sometimes sit for the two hours waiting while trying to general chat/whisper to find players and land up questing and forgetting about the flashpoint. You get no where fast because no one seems intereseted. I was in a guild, and the help was horrendous. Maybe I just have a streak of bad luck. Using WoW as an example now, things like the dungeon finder etc brings the MMO aspect together amongst other things (you don't need to pre-communicate with players to play with them). Gear is so awesome, you repeat dungeons / PVP / etc to get it (and not always just for its stats). The next player always looks so awesome and so do their mounts. Also in WoW if you are battling an elite, often some one walking by just helps with out any chat... still haven't seen that in SWTOR (but maybe this is because the ones I battle with are usually in an instance that I cant find a group for). anyway, I transferred to the red eclipse server, and maybe my experience will change. I just can't see that I will play this game much longer after I reach 50 if the experience does not get better.
  3. The thing is, I am not saying I want a WoW/SWTOR based game (I play both WoW and SWTOR anyway). tbh the interface feels a lot like WoW already and the game is impressive that I want to play it. What I am saying is that the MMO component of the game is lacking a lot and this deteriates the gameplay imho together with the story taking up lots of time already. The story maybe should have been kept simpler and quicker where the story does not really follow the main plot. I am all in for the cutscenes for each quest, but they need to be in strategic places so to increase my play time or quick and simple (my brother is caught by the justicars, Sure I will go free him), and not get my popcorn watch lots of ingame cutscenes online which I could have done offline (where I have to find out the whole story of why I am doing something simple). I've sometimes calculated that it takes longer to hand in/pickup my quests than it does to do the quests based on this and is why my keyboard space bar is becoming my best friend. If the game is so story based, and can be solo'd right to 50, then it does not really need to be MMO. Like Mass Effect a single player version could have been released. To further what I am saying, is that you might find a lot players at certain locations making it feel more like an MMO, but to be able to play with them effectively is another story in my experience. An example is when I am trying to find a group to do a flashpoint, I can sometimes sit for the two hours waiting while trying to general chat/whisper to find players and land up questing and forgetting about the flashpoint. You get no where fast because no one seems intereseted. I was in a guild, and the help was horrendous. Maybe I just have a streak of bad luck. Using WoW as an example now, things like the dungeon finder etc brings the MMO aspect together amongst other things (you don't need to pre-communicate with players to play with them). Gear is so awesome, you repeat dungeons / PVP / etc to get it (and not always just for its stats). The next player always looks so awesome and so do their mounts. Also in WoW if you are battling an elite, often some one walking by just helps with out any chat... still haven't seen that in SWTOR (but maybe this is because the ones I battle with are usually in an instance that I cant find a group for). anyway, I transferred to the red eclipse server, and maybe my experience will change. I just can't see that I will play this game much longer after I reach 50 if the experience does not get better.
  4. I am not gonna right a long story but here is my reasons: 1. I never really see a lot of players. I even moved my character to a busier server but still feels a bit dead. looked at other MMO's I play and finding groups and seeing a lot of players is always abundant. 2. Gear seems to look standard all around. Maybe I haven't reached high enough levels, but I just don'feel that unique in the game when ever I see other players. 3. The game feels too much like a single player, and the story actually eats a lot of time. I love the fact of the full speach but I want to turn it off at times, so I can have a quick text option and grind (space baring through the conversations is annoying), and an auto light / dark question answer etc... I really want to move through the game to get to end raids etc... but it feels like it takes forever just because I have all these full speach convo's that I can't disable. 4. Lack of Addons. Addon's make a huge difference to the game, and maybe I was spoiled in WoW. However, simple things like healer addons, and XP management tools, damage meters etc etc all made the WoW better game, and it was publicly made, so if one addon was crap you usually could find another better one. 5. Achievement/Codex system is so messy. I NEVER USE it. Don't mean to compare this to WoW, but so much easier to track achievements and track game progress. 6. Too many areas are instance. Also when I team up with the same class it seperates us. If we allow the option to go into the same instance, we still have to do it twice to finish quests for both players. Broken I think. There is so much more, but after a few months of this game (with my time diminishing every time I play - loosing interest) I almost feel like it could have been released as a Single player game. I go through most of the game solo so far, and besides one or two instances (not dungeons) never seem to need a budy. I am still going to keep playing etc etc in he hope that it gets better... It just feels like that the game is so excellent, but the UI/Gameplay is just not up to spec somehow, Instances for story line is annoying, amount of players always seems low... DJ
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