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putteh

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  1. Tech and ranged dont include healing skills? I think they are active no?
  2. That first build look slightly better yes, ive been telling my self that the shield probe is as good as the sorc's but clearly it isn't. Might just drop points there, as i wont pvp until they add healing medals i dont need the critical strike boost and rather go dot dmg%. I'll try that one for a while and see how it works. seeing all the ez healing post with sorc/sage im glad ive gone operative for healing as it will make pve alot more focused and fun clearing it slighty harder
  3. http://www.torhead.com/skill-calc#401MsfrzhMRdcZbchM0z.1 So this is the build ive been using for HM Flashpoints. Not sure if it will work on 8/16man ops. But HM it does give me more survivability cause of HP regen with stimboost on and 6% more Endurance. And Recuperativee Nanotech just suck imo. Would like some input how it will work as main/off healer in Ops. Thanks
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