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istroath

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  1. oh and this new daily has realy done nothing to fix this... now the loosing side has to feed the winning side 6wins in order to cash in the daily and wins = greater wz coms then losses so in reality this has just increased the imbalance.... p.s. everyone pls vote and post on this topic to keep it in the eyes of the dev team.. even it its just a troll about my spelling/gramer dont care we as a population need the devs thinking about this
  2. the incress in wz comms or lowering the cost of wh gear would go across the board to all servers and not matter as the big servers are already full wh augmented so the lower cost dosent affect them just help the lower pops get caught up
  3. istroath

    Imbalance Forseen

    id like to bring up a topic and hopfully get the developers to think about this before they release the raited warzones as things are now small servers witch make up most of swtors servers, are haveing a problem with que times and the amount of games that can be played in a day witch make the grind to a full set of warhero gear impossible. another problem happing along side is that becuase this is happening one side of any given server is mainly winning do to haveing a greater population (mostly imps) and they win more for two reasons 1)if they get 16players queing they play eachother all day and grind out more gear 2)if they have less then 16 they still get one game going against the rebs witch normaly ends up with less then a full 8man team witch is almost always a loss. now this is just furthing the imbalance by discuraging players to quit swtor and move on to another game also as this imbalance grows, an even greater threat to swtor is creating itself in the background. servers like "the fat man" with max population que all day with small que times and these players are mostly all warhero augmented out now and ready for raiteds to be released. when this happens your going to see the fat man team sky rocket to the top of the charts and the small servers just not be able to compete now i know some of you are going to say gear isnt everything and i agree but these max pop servers are gaining alot more then just the very best gear they are gaining experience as pvpers, creating strong teams and working together to learn and teach others they play with. so that plus the gear is going to be unstopable for the rest of us this imbalance is going to have to be addressed before swtor releases raiteds or were going to see a huge population drop again shortly after they hit. now i have a few idea's to adress these problems 1) server merges if not xfer's asap. (pref mergs as atm for myself there are curently 5wc pvp low pop servers all in the same boat. just mash em together for a quick fix) 2) realy lower the cost or greatly increase the gain of wz coms in order to get these lower pops caught up in gear preventing the slaughter (lower pops well still probly loose more but wont be push overs) 3) doing both of the above asap then releasing new pvp gear again for the raiteds (witch im gessing is already in the works) any feedback on this topic from everyone is most welcome.
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