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terraarium

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  1. Why the hell am i disconnecting every queue i get into? *** bioware, what is WRONG WITH YOU. PS anyone experiencing this issue too?
  2. Resilience ruins pvp. A smart idea that GW2 thought about in line with many of their other genius
  3. Not to mention that you need to be exceptionally deep in the tree to renew it and make it do 30% more crit damage
  4. please post a screen shot, its not possible to hit that high, it will NEVER hit as high as assault plastique. He probably got an expertise buff and used the potion with it. I know, im a Commando main, and been hit by LOTS of bounty hunters
  5. Last 10 BGs at different parts of the day, including peak hours....undermanned bg teams at beginning. I'm pretty sure people queuing for battlegrounds will hit the enter button since you can do it in combat or any space mission, any scenario really, only excuse to not hit entering BG is that you dont wanna do it. I doubt this is the case so many times in these battlegrounds where we are forced to go against the imps 3 people short, numerous times. Im starting to think that after a REALLY long queue time, the qeue system just puts up as many people as possible and says go for it. Bioware....just stop the ********...have a little patience. Id rather endure a 5 minute longer queue or so to have a full team and not lose every bg due to your bull crap. Im sure the imperials can wait a lil longer for a more fair fight and they're not in a rush, you dont need to handicap them anymore than you have. Just wait...just wait for at least 8 people to sign up for a bg....not 4....not 6....but 8....and then lets have a fair bg...
  6. Ok dude yer not helping, i just want a way to fight melee or attempt to kite, the best way i try and kill them is to sneak up, use all my no CD casts, and spam instant casts in their face when they come up. However i have not come up with any strategy in all the battlegrounds ive done 1 on 1 to kill many of these classes, my CCs are limited in effectiveness at what i do, the amount of damage i can do to people with CCs is basic, whereas if people interrupt me or leap, its pretty much game over. Sure i can cast another skill during interrupt, but the fact that im 1 global down them means i pretty much lose. TOR pvp is based around not making comebacks, 1 on 1 if they can stack CC better than you or get the spring on you, its game over.
  7. well WoW pvp is you are bursted down as a ranged class whenever you get stunned or interrupted as such. PLEASE NO TROLLING ABOUT RANGED BEING BROKEN IN WOW. its just as a ranged class of commando, i ALWAYS find myself engaged in melee range, i see a dude and he spots me, by the time i charge 1 grav round if he doesnt leap or interrupt, hes already in my face and hit me with an instant cast of equal damage.
  8. The above thread wants to have the ability to kite a melee, not win in melee range. I personally think i have too many melee attacks and not enough ways to kite people.
  9. No, our punt is a 30 sec CD, only 20 when specced. I just wanna feel like i can kite a meleer, instead its bouncing them back and forth, using a few instant casts until they inevitably reach me, interrupt all my ****, punts are down and then i just accept death.
  10. now that i think about it, its REALLY easy to walk outside of my short 30 meter range. just hug the wall which is what you should be doing since you want to attack Mid with line of sight at your disposal.
  11. You also have a leap. The thing is, when it comes to a ranged dps fighting a meleer in your case, when CC is equal, the meleer wins because now he is at melee range, whenever the CC and leaping/dashing stacking or whatever equals out in the end, if yer still in my face beating on me, what justice does that do me? Commandos are just really bad at kiting. Might have to roll assault specialist soon, gunnery gets annoying just feeling helpless against interrupting ranged classes and inability to kite melee.
  12. Engagement range for non sniper ranged dps is leaping range, even though im on the wall i just stare at people until they walk up to attempt an attack.
  13. Yea an interrupt would be lovely, commandos cant do crap to sorcerors, can barely get their shield down before half my hp is gone. BTW people, fake casting doesnt work too well since interrupts are not off the global like in WoW. if their global cooldown is on and they see you stop casting while fake casting before their interrupt comes up, they just wont use it.
  14. Well whenever they interrupt my Grav Round, i just switch to charged bolts for a bit if i still feel like rooted dps. Kinda save ALL my instant casts to throw at someone jumping at my face or interrupting me, but even then i dont have enough to hardly touch a person's hp alot of the time, considering as gunnery i have to stack it up alot with grav round or charged bolts. It just feels like my toolbox is just poop, and everyone else has a tsunami of utility. Kind of feel helpless against other ranged dps because of the way stacking CC's works. Stealthies get up to me and 1/3 of my hp is gone, and then they auto atmelee range. Sure i can punt them but then i just get blinded, and then back to fighting in melee. All other ranged can out dps me or can CC stack better so the damage gap further widens. Having only a 30 meter range means i dont engage the meleers, they engage me with a super low cooldown leap. I had to become a master of hiding and being inconspicuous in battlegrounds in order to get anywhere. I just feel helpless in almost every situation imaginable, like im just a thing to deal damage and cast ample heals, just like my WoW paladin pvp experience.... please dont letme fall prey to this again....
  15. I think my only CC is ... 4 sec 60 sec CD stun, almost all classes have. a Mezz, that i can barely get off, and when i do someone just hits them or they are DoTed out. 1 Pushback, ineffective against rangers and made worse by leapers or dashing melee. (not saying broken, just that i need more counters) Another problem, alot of times i feel helpless against interrupters. everything about commando is casting, even in assault specialist trying to renew HIB procs. I think commandos need an interrupt....seeing the amount of Damage Sorcerors have and the bbbllleeaarrggghh Tool Box they mount is ridiculous, after recently viewing a gentleman's post about their ridiculous hybrid builds. Commandos need a way to survive CC spam and brutal melee interrupting them, ranged classes stack damage higher on me with their interrupts and CC, and in melee range after someone leaps or dashes through my knockback, i feel entirely helpless.... DPS Commando btw
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