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Margolomania

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Everything posted by Margolomania

  1. Coming in here to bump the thread, and hopefully get a dev's attention. It's really a bummer that these rewards are almost impossible to get. They should definitely make adjustments for when this happens, and I like the idea of putting them behind legendary reputation.
  2. Question about Blizz' 5th customization: why is it Imperial only? And am I correct to assume that I can't move it over to another character?
  3. Thanks for the info. Yeah, trying to do better with the passing but something really just doesn't work for me. With more practice, hopefully.
  4. /SIIIIGH I made the post to get information, solely. Yes, there's the rant part. But I haven't made a serious attempt at trying to change huttball. As the first paragraph states, these are just from my experiences. If you feel the same, then I don't feel as stupid. If you don't, then cool too... give me some tips! I appreciate the other feedback. But seriously, try not to be a douchebag when you're sharing your views. It's ineffective. I'll go ahead and ignore you now.
  5. I don't think the thread "assumed" that everyone hated huttball. "WE HATE HUTTBALL" is more of a call to those who do, well, hate huttball! "We" is but a pluralistic word for "I" and doesn't always mean "everybody". Juss sayin'.
  6. I'm so close to hating it this much... Almost. /SIGNED
  7. The other WZ's require tactics as well. Huttball just makes me angry for the most part. Because there's so many things you have to be mindful of, such as who has the ball or the process of passing or making sure you don't fall in acid or fall in the pits, it's hard to keep a strategy going with your team unless you have a pre-made one. Too complicated to be fun for me. I'd rather play Voidstar all day. Still, you're right about it being refreshing. Did not expect it at all. Just wish it was little simpler for us who don't like the stress it comes with. And I solely agree... would be awesome to choose warzones. That would be fair, I suppose... for those who love certain wz's more than others like me.
  8. my response... 1. Why do I need to be level 50 to enjoy a warzone? It shouldn't be. I was actually excited when I first heard about huttball, but seeing how it destroys my non-lvl 50 character and I serve close to nothing purpose on it, makes it so undesirable to play. Even for someone in a lower level. 2. The situation of more Imps than Reps, I believe, is an issue for the whole game, not just my server... if that's what you meant by it. 3. I actually get overly pissed when people play solo in warzones. I, on the other hand, do not. Believe me, I yell "make sure someone's ahead of a player so we can complete passes" or try to come up with other strategies, it unfortunately doesn't always go because it depends solely on the random players you are in a team with. Unless you're a premade. Or if you're lucky, you land a good team, but then there's all the other issues. I feel like the only way to enjoy this warzone is if you study it. Memorize areas. Keep a back up strategy for yourself in case your team just wants to farm kills. Etc. ...which in my opinion is too much for a single warzone that is supposed to be fun. Not stressful.... /sigh. With that said though, I do hope you're right that it gets better as I level. I actually really enjoy Voidstar I do very well in that and Civil War. Which is why I get angry with huttball, I guess... because it makes me not enjoy pvp in some level.
  9. This is going to include a little bit of me raging, but I also would like some good feedback, regardless. And please remember that these complaints are solely from my point of view. If it works great for you, then I have a question for you at the end. As the title goes, this is about our favorite warzone, Huttball. I was trying to find past posts/threads about this, but I am constantly landing on ones that have nothing to do with it. I know they're out there... I know it. But... here I go. Personally, I have a love/hate relationship with huttball, with 90% more hate than love. I always cringe whenever I am queued in for it. And my reasoning is, at least for me, it's too complicated to actually be fun. Here's to further explain: 1. Passing- I have a hot key for passing the ball to make it easier, but it made no difference. Being a lower leveled character, I die so quickly. There's so much involved in the process of just passing the darn ball! First, find an ally who is the optimal target for passing. Second, activate passing ability. Third, make sure you are passing it to the chosen friend. And that's IF you "see" them, e.g. they're above you, or covered in one way or another (which may not always be apparent), then you're not going to be able to. So that's an extra thing to be aware of. Now, if they're moving around 'cause they're also being attacked, then that makes it harder. So the fact that it's an area ability really ticks me off. On top of this, I'm a Republic player, so the fact that our side gets out-numbered so much means that you, being the ball carrier, are being stunned/attacked by a gazillion Imps. Before I can even pass the damn ball, I die. Or, I hurriedly pass the ball to another who's a poor choice, so the ball gets ganked nonetheless. ALL THIS just to pass the ball, which I believe should not be such a grizzly process. 2. Terrain- oooooh the terrain! Ledges that block your ability to see or pass to another player. Pits which are pretty much traps in themselves. Fire. Acid. Come on! And if you're the ball carrier, especially if you're a measly level 20-something wearing regular armor... forget it. You're gonna die. Without passing the ball. Being useless. That's pretty much my rant. Now, I have two questions. Does anyone know of any possible changes that may take place for this warzone? I mean, we all know that we end up playing it TOO often, so might as well make it funNER. I am not against gameplay that requires strategy and thinking... but I think Huttball could be a little bit simpler. Like maybe rid of an aspect of the terrain, like the extra pits... or for the fire areas to not be so deadly? Or maybe for the passing ability to not be an area... wherein you choose your friendly target, activate it and the pass completes? My second question... for those who find themselves being successful players in Huttball... any tricks or strategies you guys could dish out for someone who isn't (ME)? I hear the whole "passing wins huttball" all the time, but... as I've said... not too easy bro. I'd really like to rid myself of the anxiety I feel when I play this warzone. Yes, anxiety. That's how much I don't enjoy it. So every bit helps. Thanks! Sorry for the long thread.
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