This is going to include a little bit of me raging, but I also would like some good feedback, regardless. And please remember that these complaints are solely from my point of view. If it works great for you, then I have a question for you at the end.
As the title goes, this is about our favorite warzone, Huttball. I was trying to find past posts/threads about this, but I am constantly landing on ones that have nothing to do with it. I know they're out there... I know it. But... here I go.
Personally, I have a love/hate relationship with huttball, with 90% more hate than love. I always cringe whenever I am queued in for it. And my reasoning is, at least for me, it's too complicated to actually be fun. Here's to further explain:
1. Passing- I have a hot key for passing the ball to make it easier, but it made no difference. Being a lower leveled character, I die so quickly. There's so much involved in the process of just passing the darn ball! First, find an ally who is the optimal target for passing. Second, activate passing ability. Third, make sure you are passing it to the chosen friend. And that's IF you "see" them, e.g. they're above you, or covered in one way or another (which may not always be apparent), then you're not going to be able to. So that's an extra thing to be aware of. Now, if they're moving around 'cause they're also being attacked, then that makes it harder. So the fact that it's an area ability really ticks me off. On top of this, I'm a Republic player, so the fact that our side gets out-numbered so much means that you, being the ball carrier, are being stunned/attacked by a gazillion Imps. Before I can even pass the damn ball, I die. Or, I hurriedly pass the ball to another who's a poor choice, so the ball gets ganked nonetheless. ALL THIS just to pass the ball, which I believe should not be such a grizzly process.
2. Terrain- oooooh the terrain! Ledges that block your ability to see or pass to another player. Pits which are pretty much traps in themselves. Fire. Acid. Come on! And if you're the ball carrier, especially if you're a measly level 20-something wearing regular armor... forget it. You're gonna die. Without passing the ball. Being useless.
That's pretty much my rant. Now, I have two questions.
Does anyone know of any possible changes that may take place for this warzone? I mean, we all know that we end up playing it TOO often, so might as well make it funNER. I am not against gameplay that requires strategy and thinking... but I think Huttball could be a little bit simpler. Like maybe rid of an aspect of the terrain, like the extra pits... or for the fire areas to not be so deadly? Or maybe for the passing ability to not be an area... wherein you choose your friendly target, activate it and the pass completes?
My second question... for those who find themselves being successful players in Huttball... any tricks or strategies you guys could dish out for someone who isn't (ME)? I hear the whole "passing wins huttball" all the time, but... as I've said... not too easy bro.
I'd really like to rid myself of the anxiety I feel when I play this warzone. Yes, anxiety. That's how much I don't enjoy it. So every bit helps. Thanks! Sorry for the long thread.