1. "There's not much to see. I grew up here, you know..." I'm still subbed but last night was the first time I logged on in over 2 months. I just got bored with the game. I enjoy the storylines, and finished Knight, Trooper, Inquisitor, and BH, and am at level 31 with the Agent. But while I am enjoying the story quests, it got to the point where I was like "Oh, Alderaan AGAIN. I'd rather slit my own throat than do this planet again." Or Hoth. Or Voss. Or pick any planet really. Outside the story quests, it's the exact same thing over and over again every time you play. I just can't do it any more. As soon as I finish Agent, I am leaving the game for good. Not even going to finish my Smuggler. Don't care about Warrior or Consular. So far (lvl 20-ish) both of their stories have been terrible.
2. "No, this goes here, that goes there." Also, bugs. I've seen it said before in the past 48 pages, but the game is a year old, and your companions still don't know when to draw/holster their weapons properly. I can still get stuck riding my speeder around with my lightsaber out. I still hear sound effects and NPC conversations misbehaving. The most recent patch notes stated that "more robes have been fixed" to not have giant butts. Wow, good job. Only took a year to fix a minor graphics quirk.
3. "Looks like I'm going nowhere." Another huge issue - nothing new under the sun. There is really nothing in this game that isn't already in WoW or LotRO or DDO. Other than an outer space setting, this game brought nothing new to the table.
4. "Didn't we just leave this party?" Too little too late. It's crazy that a game could launch in December 2011 with no LFG tool OR channel, no guild recruitment channel, a barely functioning auction house, a barely working dressing room, and so little late game content. Every time EAware puts out a new patch proudly proclaiming further enhancements to group finder, I just shake my head and sigh. Not having a working tool on launch day was, in my opinion, the single biggest clue that this production crew didn't know jack about building an MMO.
5. "Where did you dig up that old fossil?" Only time will tell how much of an impact Guild Wars 2 will have on the design concept behind MMO's in general. But I can tell you one thing that is already for certain - I am done camping mobs and having resources ninja'd away from me. The GW2 model - anyone that hits a mob or heals a friendly gets credit, and everyone gets to mine resource nodes - is how MMO's are going to have to do things from now on. It's such a better model than "hope you're in the right place at the right time" that I don't think too many players will accept the old way any more.
6. (Bonus complaint) "Into the garbage chute, flyboy." By time my BH reached lvl 50, nearly every slot on all 4 quick bars was filled. But, I had 2 "main" bars and 2 "junk" bars, because so many moves were either just terrible or so conditional that I'd only use them a few times per session. This isn't unique to the BH though. Every class has at least a few garbage moves that should have been rolled into other existing moves as an additional effect, or stripped right out of the game. The movesets are a mess in this game, and the number of times I've had to respec after a patch just shows EAware still doesn't know where they are going with half of them.
The last straw might have been last night when the game suddenly decided I was a F2P (I'm a sub) and deleted all my quick slots. I don't enjoy this game enough to spend another 30 minutes setting them all up again.