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nickmose

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  1. I play a pyro merc and a gunslinger. I confirm the earlier post that the useless pyro merc is THE hard counter to a slinger/sniper. I have never lost a 1v1 on my warlord merc that I got to 1600 rating before rated died in July. Just the right tools: I can do 90% of my dps while moving/LOSing, can cleanse root and DOTs, and self heal around the corner while thermal detonator pops a crit for 2.5-3k. Used to be even easier with our ranged stun. I worry about a lot of things: the melee train, the stealth double team, but never ever slingers/snipers.
  2. It is terrible to solo queue for normal WZ's before 9-11pm (depending on the day) Eastern on the Imperial side, you will win maybe 1 out of 10-15 matches. Okay not really, maybe 1 in 5, but there are strings of 6-8 straight losses early in the evening some days. Later/night Imps get closer to a 50%+ win ratio depending on the number of premades. For ranked matches, there are literally only 2 competitive teams that demolish everyone else, and depending on who you ask, may or may not be competitive with each other and depends on who comprises each respective team.
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