Jump to content

johnhawken

Members
  • Posts

    2
  • Joined

Everything posted by johnhawken

  1. I was creating this thread to see what new mechanic or abilities could be out into the game to balance even more or actually more diversity to it instead mainly mirrored classes on each side of the factions. I was wondering though if the developers can put in this new active ability for the smuggler only which is a buff that lets only ignore all passive damage reduction including the expertise stat for 1 or 2 seconds only. Its cooldown would be a good 20 seconds maybe or less. But you guys would know how long the cooldown would last. (If you guys were to add this to the smuggler only , It would make my character complete. I think its good because of the undying rage and force camouflage are used so much that it makes it alittle unbalanced for the smuggler. But just add this ability to the gunslinger class, sharpshooter tree. It would definitely fit the character. A good cooldown would balance this out. Just not a ridiculous one lol. Tell me what you think
  2. Is there a Combat Mechanic or Ability Perk Effect that ignores passive damage reduction like undying rage or guarded by the force when inflicting damage for 2 secs or 1 sec? I mean also pure passive damage reduction used by the stat expertise, and not the passive reduction used by armor. If there isn't that effect or ability perk in he game currently, could u please add in the next update for fallen empire coming this month? It would balance the game further I think and it would get me to play with my character to their full potential. If u do add it, can u give to the smuggler class, I think they would benefit very good from since being low health. Message me back to tell what you think that idea, I would love for that to be in the game. Thank u to Steven Chew
×
×
  • Create New...