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Delani

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Everything posted by Delani

  1. Instead of specific colors, maybe spice it up a bit and add color themed dye, or dye that add effects to your armor.
  2. People like to weigh their chances in obtaining top 3 titles by comparing and contrasting through the leaderboards. Without a visualization of the leaderboards, people cannot see what is less or more likely to be obtained through cheating, therefore cheating is less incentivized. Without the leaderboards, people will just have to keep playing and hope they have a high enough elo to reap the rewards at the end of the season. Keeping the community blind to other players rating is oddly an affective way to combat wintrading and cheating in ranked.
  3. Stealth classes in pvp are at such an advantage because they have the ability to offguard and tactical swap. If stealth classes cannot offguard they will be fine.
  4. I personally think its perfect, just look at season 8. People should have no problem playing to get to 100 wins, plus we wont see anymore silver players with gold flairs anymore.
  5. Delani

    Guild Ranked Flairs

    As a season 11 pvp reward since we did not recieve a mount.
  6. Delani

    Season 11 Flairs

    Please change the colors this time around Black/red Black/purple Orange/white Red/white Zeal/Dark Purple Anything
  7. Our characters are the sole reason why we are attached to this game. Even though this post was not needed, I decided to write this message for any Bioware Developer that may read this. Please focus more on character customization and development options that reach beyond story decisions. Allow our personality to be fully represented in this game by offering us more choices. That is all
  8. SWTOR needs to copy some of the animations and saber stances from that game. Additions to the combat system will make the game better. Also, Assassins or Warriors need a dash ability!!
  9. In all fairness, PT's cant be given too much because of their burst. The dmg is still insane but rocket out or jet boost or even both would make the class THAT much more perfect. I actually like your suggestions better than my own. Anything that allows them to get out of dodge or alleviate the focus will help.
  10. PT has gotten so much better but their dcds are not what the class needs. It needs an anti focus DCD like refect in terms of effectiveness. I suggest a tactical that stuns anyone who attacks you for 2 seconds when poweryield is up. Effect cannot occur more than once every 6 seconds.
  11. I am indirectly addressing the technical issues and fps drops, but subliminal messages are probably not he best way to address a problem that they are already aware of. I just dont want to sound like im complaining but in reality, I am. The lag in a 16 man operation, warzone or world boss is a killjoy and I want them to either focus on fixing it or just provide us with content for 8 people only. And in the meantime, focus to continue on what is working, which is the gameplay. The additions thus far have been amazing and I pray they continue on the same path.
  12. Thanks for ignoring me by replying to my comment
  13. SWTOR needs to focus on things that do not revolve around high people in one area. WoW is for MASSIVE players in one area, I have seen 100 people in one area in WoW all fighting and playing together without any lag or DESYNC issues. Instead SWTOR needs to focus on story, the Star Wars RP experience, and PVP. Unlike WoW, SWTOR's pvp is aesticatically pleasing and the lightsaber combat is very enganging. Because of the player models, people can see whats happening and lets be honest, its cool. Adding more to the combat system (which they are already doing) is slowly making the game more fun and overall, better. The key is to keep elaborating on the strengths and keep getting away from the weaknesses. We need more animations, more moves, differnt styles of movement, different waays to hold your lightsaber, different ways to run with your lightsaber, more guns, more prefaces in the character creation, more character creation in general, more classes, more creativity within classes and abilities, more species, etc. All of this contributes to making the game a better game for all and allows people to live out their Star Wars fantasies. Redirecting this games focus is essential for the future for SWTOR. .
  14. Locking a very good set for power techs behind your new operation is ludacris and unfair for people who do not like pve!
  15. The only thing pvp need is the resolvement of desync and technical issues. The amount of glitches that occur are unrealisitc. A new map should be the last thing they worry about.
  16. Also, I bet SWTOR will recieve more funding in the future. Lets just hope they dont repeat another KOTET and only focus on one aspect of the game instead of the whole game.
  17. They can do that but then they would be ignoring the rest of the game. Its all about resource management at this point.
  18. You know whats funny is that they could have added a new class with KOTET launch, but they focused too mush resources on other things when they had that massive budget. Now i dont think we will ever see a new class unless EA gives them huge budget again.
  19. I want them to keep elaborating on the current gearing system, I love the customizations and variety. I want them to focus more on gameplay than anything, more animations, different styles to hold your lightsaber, different ways to run, different ways to hold your pistol, etc. One thing that is important in a Star Wars roleplaying game is how how character looks, acts and feels. I want my assassins to run like Darth Maul in Battlefront, my Juggernaut to have slow and deamening movement like dath vader, my sorcerer to glide like a witch etc.
  20. I think they need to add more options for madness sorcerer. Something that brings it back to 3.0.
  21. As crazy as this sounds, the gear grind was too short. For future updates, increase the price of items via tech fragmnets or lower the drops from activities we do. In just 3 weeks, I was able to obtain 3 (6-piece set bnous sets) and alteast 7 tacticals.
  22. Player Name, Fortune-teller The Visionary (Player Name) The Doomsayer of Warzones (Player Name) Player Name, Prophet of (Advanced Class)
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