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Dayin

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  1. USE A SURVIVAL HEALING SPEC. you will get less bonuses to your healing but do the same amount if not more in the end because you will die less and not fall over from one dps. Use CC spec into more CC CC CC CC CC
  2. Tottally and the resistance sages scorcs have to surviviablity specs is hilarious. OMG i might loose a aoe heal that no one but me stands in anyways especially not in hutball. But yet they complain they die to much? Its just so dumb
  3. You cant heal effectivly if your dead. If you dont like it dont try it its not for everyone. ALso if Bioware didnt want hybrids they would have given healers more then one tree to work out of.
  4. Honestly all the people hating on the survival healing builds saying its not worth the loss in healing numbers think of wow. Who wins the fire mage with OP damage? Or the frost mage with survival abilities?
  5. Love it! may try it. I still use my surge currently so I still wanted the not degenerating force part even though I try to limit its use now.
  6. Hey as long as your not the person QQ cause they die to much idk witha premade it changes everything they are more likely to protect you. I like my premade group but I also solo que a lot
  7. Disagree I can heal better numbers then the ones with rev. Rev is for PVE
  8. rev is worthless imo, people have to stand in it and in pvp there is just to much movement a lot of the time. Now if you run with a regular group or your rated plans are to have two scorc healers then yes one of you having rev may be a good idea. But it costs a lot of force, and imo the survivability and the force regen you get by ditching it is way better. Cant heal if im dead. Ontop of that I out heal a lot of scorcs on my server because I die ALOT less. lol
  9. http://www.torhead.com/skill-calc#201GGMRrd0drZfobM0M.1 Very simply subversion will help with the force regen without costing health. I did not have any problems with force. and if your going that far into lightening tree it makes no sense not to get electric bindings, nothing is better for getting those pesky melee dps off you for a few seconds. Not that different from what I used pre 1.2 infact for me it is the same spec. But I see so much qq about OMG I DIE TO FAST/OFTEN I cant keep force etc etc etc. Try this spec instead.
  10. I heal on a scorc and I actually appriciate some of the changes that have been made. I like that now scorcs have to manage thier force and there will be a deferience between a good Scorc healer and a bad one that just button smashes. I do not like every change that was made this patch either but I feel some of the OPS posts are really, just QQ. 1. as a scorc I can still survive through 1-2 hitting on me and 2-3 hitting on my GOOD tank no problem. I think these changes needed to be in place before ranked wzs happened so that skill WILL trump an ublanance and personally I think they did a decent job balancing us with other healers, although im annoyed that merc healers can still just live through just about anything still and do the same numbers in terms of healing out put. And I think thats the true unbalance. Like with any mmo the squeaky wheel gets the grease. And people were constantly complaining scorcs were op. And maybe we were, or maybe everyone not playing a scorc is just bad? SO bioware looked into the issue saw an imbalance and has attempted to rectify the QQ. Personally I think its the combination of a Sith *** gaurding thier Sith healer that was OP, and people were just to silly to notice there was 2 at work here and jst complained about the healer they couldnt kill because of a gaurd and a good tank friend. And as I said before this still works, with a good tank, gone are the days of surviving the two of us with 6-7 people on us, but maybe that was OP? Anyways the tank I normally run with is one of those that gets called a cheater constantly. And we are not cheaters. We play for hours every day together, he watches my healthbar if we are far apart and I watch his. There is no cheating, from us. People are just bad they dont inturrupt or cc me to kill him, and they cannot kill me first because I will knock them back run, bubble myself heal myself and he will pull them off. Now they have a chance to kill us if they actually group up, and its given it a new challange. Since Bioware cannot make every player a good one they made it easier for baddies who can at least co-ordinate.
  11. Dayin

    More comendations

    lol really? 1000 of each max.. 200 of each per bag... 1000/2 = 6? lol learn something everyday.
  12. Dayin

    More comendations

    they really could put a "UPCOMING PATCH NOTES" on the loader like every other MMO when making a big change.
  13. Dayin

    More comendations

    Hi, two thumbs up on putting more commendations in the bags... two HUGE thumbs down for not telling people that this was going to happen. I turned 50 a few days ago and I saved up so I would have 1000 war and 1000 merc so I could buy bags as soon as I hit 50....... I really wish I had known this now.. People who are turning level 50 today and saved up like I did will be ahead of me.. THANKS, really. OK SO some prior warning on BIG changes like this would be nice. Or maybe there was prior warning but its in some obscure place no one sees it. so the math on this is.. I got 5 bags.. I would have had 60 comendations had I leveled today... I leveled sunday .. so I got 15.. THANK YOU SO MUCH FOR SHARING THIS.
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