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Glocko

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10 Good
  1. Juggs are complete rubbish only thing sadder is PT
  2. They fixed all balance issues by nerfing Juggs, pts and sins in 5.9 I don’t think there’s is anything left to nerf although they could remove some defensives from PTs
  3. They were trash before 5.9 and just a tad trashier after
  4. The one thing I had really hoped they would change their minds on Nobody wanted new AUGS. Why..... why add to a horrible grind... I have to unsubscribe I am at a point where I just won’t grind anymore. 80% of the people I play with didn’t even grind for the last Aug upgrade. As the gap widens in AUGS we lose more casuals. It is ludicrous when you think about it....the previous AUGS are selling for 3 million so you would need 40 million plus to gear a toon. Now new AUGS...... Why on earth would they do this. The game is hanging on by a thread so why implement something that will reduce population by 20-30%. It is one thing to make a hard decision on a class balance issue when you may upset 10-20% of the players, it is something else when you make a change that impacts 100% of the player base. I am not going to grind in a MMO that is months away from maintenance mode. If I am going to grind I will invest that time in a MMO that will be around in a year. I need to go chop some trees....
  5. Yes agreed Nerf marauders Oops just assumed it was a nerf thread, it has been a while.
  6. They need to make a server where they cap everybody’s DPS and HPS in WZs, Name it Buttercup
  7. we should be able to vote at least 2 ppl out before the start of the round and replace with companions.... or a random NPC from a dropdown list And we should be able to place a turd emoji on a player by a team vote Just think of the new PVP achievements you could create with it... You should also explode after 30 seconds if you are not wearing gear or don’t have crystals in your main and off hand
  8. Should go without saying.... do midbees..... still amazed how many people join 70 regs and ranked who clearly have not done any PVP Splitting the nodes is pretty good strategy when going against a heavy tank/healer premades
  9. Don’t worry they will just increase heals and defensives for DPS to solve the problem and everyone will be happy
  10. Or just maybe do basic matchmaking and eliminate 75% of the problem while actually working on something that has been discussed fro several years.... Seems really odd that the devs even bothered to post anything about this. They have to know there is no way to implement a lockout with all of the issues that they never addressed bugs, matchmaking, exploiters, etc.
  11. They would have to give us the vote kick option too nothing worse than getting in a WZ with RPers dancing somewhere off node. And you might want to consider fixing the falling through the map, getting stuck in walls, etc prior to a lockout... It has been happening for 7 years....
  12. Another thing that nobody wants.... therefore we are guaranteed to get it
  13. Based on that SWTOR central interview we can come away with 3 things 1. No intention to try to fix real tanks or their associated DPS classes 2. Zero knowledge on the extremely OP defensives of Some classes comparatively speaking 3. And what is the saddest thing ... Not only do they not read our comments they don’t bother to read their own
  14. As long as they activate ignore player, and give me the option to Opt out of lazily designed maps.... don’t torture the player base with the atrocious Odessa disaster
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