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Kaalenarc

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  1. So how then do I upgrade Risha's ?? Im new - I suspect Ill have to buy crafted ones?
  2. While im new to THIS game - ive been MMOing quite a while (10+ years) - seen the harsh stuff (Eve Online, EQ1) and the not so harsh (SWG, EQ2)... As for the sentiment of "dont question WHY" - uh hello? Im an MMO player - by rights isnt it expected of us to whine, complain, *****, cajole and badger the DEVs every chance we get? (kidding of course) but I do believe that there is nothing wrong with asking the question. Some of the best things in many MMOs have come at the players suggestions. And while im not saying getting rid of the timer is necessarily a great idea - i do think its always a good thing for players to give feedback.
  3. I see a lot of this type of response here - maybe others have similar experiences but for me - ive never run up against something that was too hard. Every single time Ive gotten a ten min timer- ive waited it out - got back up and ended up beating the zone, mission, whatever. Id like to see five min instead of ten. But at least i understand it better now. thanks.
  4. Well I actaully dont die all that often - In the Heroic-4 instance we had a newer player who accidentally agroed a second group of mobs and that proved to be more than we could handle. A short time later a wandering mob came up behind him. Both times the content was stuff we could handle - just unfortunate circumstances that caused a couple wipes. But as we sat there with a ten min penalty - it seemed like a waste of time. Someone noted above its to prevent suicide runs - that makes a LOT more sense
  5. I dont mind a "death sting" as someone else said above, I just wish it didnt make me waste time I could be enjoying the game. In other MMOs, you get xp debt, or a delay in revivng but to sit there for ten min seems excessive for a group to have to wait. Oh well, its a great game so far and Im enjoying it. Thankfully I dont die that much. I was just wondering if there was an actual gameplay based reason for it - sounds like there isnt.
  6. Even so - thats often quite a run, or ride away - particularly if youre 3/4 of the way through a Heroic -4 zone. So again, Ill ask - what is the reason for such a lengthy downtime? I cant think of a gameplay based reason for one - can you? Ive played a lot of MMOs and Ive never seen that kind of design choice before. Did I miss something?
  7. Hello all - im a relatively new player here so forgive me if this seems a bit off but I am absolutely boggled by the fact that if I die a few times in a given area - I am then presented with a choice of running all the way back from a bind point, or lying on the floor for TEN minutes. In what universe does this equate to fun? the 30 second for the first then two min for the second, ok - i get that - but to have my first full Heroic-4 group have to sit there and wait for ten minutes after a wipe was certainly a disappointment...
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