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Everything posted by dooplex
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I am at a loss for words. How can a company fail so hard time after time? This is getting beyond ridiculous. Abysmal management all over. We're missing out on 30% Crit damage? Senitnel is already a pain in the *** to play properly, but this just takes the cake...
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I am at a loss for words. Failure after failure after failure. I can see where this game is headed and it's not a pretty sight. BW should consider getting a new management and review their decision making process. Oh boy, EA sure is good at killing once great game studios. This whole affair, among many other things that are currently broken in TOR, is beyond ridiculous.
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High resolution textures: can we get a clarification on this?
dooplex replied to Adelbert's topic in General Discussion
Jesus Christ, stop responding to this guy already. -
High resolution textures: can we get a clarification on this?
dooplex replied to Adelbert's topic in General Discussion
I do not think people have been overly agressive towards you. However, the fact still is that you made an uninformed post in a tone that could be interpreted as condecending. You were corrected. That is all. -
High resolution textures: can we get a clarification on this?
dooplex replied to Adelbert's topic in General Discussion
No comment, no ETA on a patch after countless threads and posts. Only the notorious Bioware Crickets chirping in the background. This issue, coupled with the abysmal customer service and ticket handling was the last straw for me. The fact that they try to ninja "fix" the problem by declaring "medium" to be the new "high" on the test server made me chuckle. Then I hit the unsuscribe button. Your subscription has been cancelled. You have 16 days of play time remaining. When your play time runs out, you will no longer be able to play. Please sign up for a recurring subscription plan or redeem a Game Time Code. Thank you Bioware for making the decision so easy for me. -
So when can we expect to get working textures?
dooplex replied to Chromiie's topic in General Discussion
Bump for greater justice. A lot of people would appreciate an official statement on this issue. -
So when can we expect to get working textures?
dooplex replied to Chromiie's topic in General Discussion
We are still waiting. I would really appreciate those screens as it would confirm that there are indeed high-res textures and that you can enable them. it would also confirm it as a client side issue that could be fixed without waiting for a patch from BW (lol). -
So when can we expect to get working textures?
dooplex replied to Chromiie's topic in General Discussion
Please do, enlighten us infidels. -
Oh my god, you people are ludicrous. Again: People are not complaining that DT was too short. They are complaining that fixes promised in the patch notes are simply not there. Hence the short DT...
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Are you serious? I quote you the line again, please read carefully: My graphics settings are on "high", I still get "medium" textures. Therefore, my settings are not consistent with actual settings in use. It's not that hard to comprehend, the feature was simply not included.
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People moan because some of the fixes promised in the patch notes, i. e.: Graphics preferences in settings files are now consistent with actual settings in use. Have not been implemented at all. That's why DT was that short, they didn't include some of the key fixes that were announced.
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So when can we expect to get working textures?
dooplex replied to Chromiie's topic in General Discussion
Reading comprehension? They are in the game, you can see them in cutscenes! -
So when can we expect to get working textures?
dooplex replied to Chromiie's topic in General Discussion
Reading this in the patch notes gave me hope, but it turns out they didn't change a thing: What was that about? The high-res option is still not working. The textures are in the client, you can clearly see them in the cutscenes and they do actually look nice. I would really appreciate an official statement on this, the gear just looks horribly blurry. -
It seems to me that they did not actually introduce the patch on the server-side. Would explain the short downtime and why high-res textures are still not working. That we have not received any official communication on this is...well...stay classy BW.
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From the 1.0.2 patch notes: Can somebody please clarify what that actually means? After I logged in today after DT, first thing I checked was if the high-res option now displays correctly. It doesn't. There are not any textures loading once you switch from medium to high and vice versa. Gear still looks like a blurry mess. I would appreciate an official comment regarding to what the patch note actually refers to and what's the ETA on a working high-res option. Thank you very much in advance.