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TenderDeath

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    http://www.dtguilds.com/
  1. Yes, definitely give it your best and stick around for the next nightmare tier. I enjoyed this tier less than SV and TFB, but certainly enjoyed the sense of endgame community it has brought about.
  2. This. The only thing about 16m that is challenging is the extra lag and that you need a back brace. When I think of 16m groups standing in front of NiM DP/DF, I am visited with images of large, bush-bearded men with double baby slings. The struggle, the sore mammary spigots... You seriously have so many healers in 16m! I would love to have the effective healing opportunity that 16m herding offers. Just because council provides for you a slightly higher difficulty of not standing wherever you please does not discount the fact that 99.9% of all content in this game is jokey-town for 16m. You shouldn't need a degree in MLG from KBN University to know that the DPS requirement has pretty much always been a joke. Months into the NiM cycle, the gear obtained has only further weakened the strength of having completed timed runs at this point. People doing this content with their 8th, bastard, red headed step-child alt with success by now, yawn... Go back to herding, sheepdogs!
  3. There hasn't been much competition between the snipers really. Every other class has been posting more I think.
  4. Aksana - Sniper - Marksman - 36/3/7 - DPS: 4035.71 - 4’08.289 - Death and Taxes - Prophecy of the Five http://www.torparse.com/a/736123/time/1407256302/1407256550/0/Damage+Dealt http://swtor.askmrrobot.com/character/a9555d68-403a-4a0d-90b3-cc95de94b007 I think I did this right, but I usually have Justin clip my parses. If it's wrong, let me know, but I think it should be more than my previous. Gimme that relic!
  5. I'm game, in fact, I always want to raid with you. Cuz I'm still your little ********!
  6. Honestly, not been spending much time on it. Probably 1.5 hrs this week, and a few hours last week here and there. Gimme a relic for BiS, plz, ty!
  7. Aksana - Sniper - Marksman - 36/3/7 - DPS: 4005.28 - 4’09.686 - Death and Taxes - Prophecy of the Five http://www.torparse.com/a/732482/time/1406777783/1406778032/0/Damage+Dealt http://swtor.askmrrobot.com/character/a9555d68-403a-4a0d-90b3-cc95de94b007
  8. Aksana - Prophecy of the Five - Death and Taxes - Sniper - Marksmanship - 36/3/7 - 3975 DPS TTK - 4m 12.23s (Implied - I have all 5 set pieces) Log: http://www.torparse.com/a/725210/time/1405850377/1405850629/0/Overview AMR: http://swtor.askmrrobot.com/character/a9555d68-403a-4a0d-90b3-cc95de94b007
  9. Wow, I'm very surprised this isn't a big thread! You are right, the sniper rifle designs are cool, but I don't wear red and white, lol. BW, if you want more money, introduce weapon dyes. People will spend more money - everyone wins.
  10. I do understand what you are saying, and I don't expect DnT to care. But, remember Hardmode Lost Island back when it was a relatively challenging flashpoint? That was a flashpoint that I ran literally hundreds of times on all my characters. Because it was a place I could meet new people; and if they were decent enough to beat the first boss (since the boss had many raid-style mechanics involved) I would want to pug operations with them. I'm sure we have all noticed how insultingly sub-par every flashpoint has been since they nerfed HM LI. The tactical flashpoints are just making new players anemic. All I see advertised on POT5 chat is SM 16m ops for comms. How pathetic... Back in the day when EC HM was still the highest tier on a school day when the servers had their population crisis we would see nothing but pugs LFM 8m HM EC - gear will be inspected at the west bank. I will attest that those runs were generally successful. Many of those players were getting involved in raiding guilds and learned many different roles. Meeting new players has been a pain in the last several months. So many players I used to regularly pug raids with have left the game. I'm personally hanging on my last thread with this game.
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