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TheJigawatt

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  1. The only issue I have is that, although there are only 2 stealth abilities, they still take up space on my action bars that could be used for abilities that don't require stealth. My solution would be to instead of adding a stealth bar make the cover bar a sort of hybrid. Allow Scoundrels the use of the cover bar in stealth (a.k.a have it appear when we stealth like it does when we go into cover). That way we can assign our stealth abilities in the cover menu and there is no need for addition programming to go into making a new bar appear. I don't know whether this is a plausible solution or not, but it seems like pretty straight forward answer. Hopefully BioWare can look into it
  2. My crafting set up at the moment is Scavenging, Cybertech and Slicing. I mainly acquired slicing so that I could acquire good schematics for my cybertech craft, but so far I have come up with nothing but the standard augments and lockboxes. I just want to know, at what level in Slicing will I acquire good Cybertech schematics? (as of right now I have a round 200 in all of my crafting skills). If it comes to the fact that it will take a lot more time to get any schematics I will switch to Underworld Trading, as I have gotten a little bored with Slicing and UT will help me craft better stuff. Any help or insight would be awesome.
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