Okay, the cost on the PTS is 50 mil for the guild ships and I believe 140 mil for the guild ship with extra rooms etc. This cost was supposed to have been determined by the DEVs monitoring the average balances of guild banks on the servers. I'm in a guild with 280+ active accounts and 500 toons that is two years old. And our average balance for the last year has been shy of 8 million. I have told to other guys other the server and they say their guild have 2-7 million in the bank. Since this is a "average," this tells me most guild have a running daily balance of over 100 million? I doubt it.
It will be a struggle to get the 50 million by my guild (a big one), yet it will be possible. But 140 million for a full package? Maybe in 10 years time (since it took one year to naturally appreciate about 4-5 million). I sure hope the DEV's rethink some numbers. I understand they want credit sinks, but having something bought in unity doesn't accomplish it. My guild is actually generating NEW credits to save for the 50 million. Not spending old ones on individual accounts. Now, I do accept that the legacy bank is a great way to suck credits off the few that have 80-100 million in personal funds. Even the casino is a great trick to thin personal credits. The ships are not.
As a matter of fact, if a guild running groups for dailiies to save for a ship gives up to half or 75% of their total proceeds to the effort, they still generated more money than they would have personally, creating even more credits for the DEV's to create sinks for. It's rather counter-intuitive and punishing to the folks that earn just enough to pay repair bills and buy a few cool things on the GTN.
Can any guilds chime in if they have running balances of over 100 mil? TY